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Author Topic: How are the system reqs these days?  (Read 1477 times)

Stabwound

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How are the system reqs these days?
« on: December 28, 2008, 01:09:52 am »

The last time I played DF was a little more than a year ago. The problem I had was that I had a low framerate (even deactivating things like liquid temperatures) which caused time in-game to run about 1/2 normal speed. Needless to say, that was way too annoying to play, so I gave up.

Is the game any better these days in regards to CPU usage etc?
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BishopX

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Re: How are the system reqs these days?
« Reply #1 on: December 28, 2008, 01:33:04 am »

Yes.

There have been two changes which can speed things up a bunch. First, embark sizes can be smaller than 3X3's now and there has been some optimization of the way DF handles graphics. If you had a low framerate (this is how the game measures speed) at the title screen then the game should be faster now.


 
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Tormy

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Re: How are the system reqs these days?
« Reply #2 on: December 28, 2008, 07:26:37 am »

Yeah your FPS should be better, just download the latest version, which is the 40d2:)
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Baughn

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Re: How are the system reqs these days?
« Reply #3 on: December 28, 2008, 09:57:46 am »

Make that 40d3. :)
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Baughn

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Re: How are the system reqs these days?
« Reply #4 on: December 28, 2008, 09:58:21 am »

That said, partial-printing is broken in 40d2/3, so YMMV. It's fixed for 40d4.
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Tormy

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Re: How are the system reqs these days?
« Reply #5 on: December 28, 2008, 03:37:25 pm »

That said, partial-printing is broken in 40d2/3, so YMMV. It's fixed for 40d4.

Ah awesome, thanks a lot again, Baughn!  8)
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TomlinAS

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Re: How are the system reqs these days?
« Reply #6 on: December 29, 2008, 08:14:31 pm »

If it's any help, I play on an EEE PC 1000H when I'm not at my desktop and still manage to get 20-30 fps with 1G ram and a 1.6G Atom processor. If a netbook can handle the game at a reasonable speed, I'd think that most machines can.

I use partial_print:YES:0 and the optimized openGL driver from these forums on it.
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BishopX

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Re: How are the system reqs these days?
« Reply #7 on: December 29, 2008, 08:18:47 pm »

Just watch out for HFS, it can effectively kill your framerate.
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profit

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Re: How are the system reqs these days?
« Reply #8 on: December 30, 2008, 11:58:27 pm »

I would recommend a dual core 15ghz+.......   3Ghz = about 8 fps in my 225 dwarf fort that is 4x4 To be actually playable and enjoyable I would need 50fps and would need about 15Ghz core if it scaled the same way.

Obviously said core does not exist at consumer level so there is no hardware that will play dwarf fortress well.   Best you can do is max your CPU and hope for the best.

Ram appears to be a non issue unless you have under 512MB.
Graphics card makes no difference unless you have ancient drivers.

Toad needs to do some optimization sometime or utilize multicore proccessors or your fort will play like a river of bricks.

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Footkerchief

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Re: How are the system reqs these days?
« Reply #9 on: December 31, 2008, 03:59:13 am »

Or, don't play 225-dwarf forts and enjoy your great performance.
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Tormy

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Re: How are the system reqs these days?
« Reply #10 on: December 31, 2008, 08:02:52 am »

Just a note: Lot of new features will get implemented in the upcoming years, and those will eat more CPU power.
DF should use more RAM and less CPU power to be honest. We wouldn't have FPS "problems" at all in the future in that case I guess.
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Jay

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Re: How are the system reqs these days?
« Reply #11 on: December 31, 2008, 12:53:09 pm »

Loving my new 3.33GHz dual (6.66 total, O.O) E8600.
6x6 area, 7 dwarves, 20 animals, 500 FPS cap still being constantly hit.
I think there was a cave river or something, all sorts of cavey-type animals showing as Deceased in my unit list.
Hell, I ran World of Warcraft in the background and I still hit 400 FPS.
Need more dwarves I guess.
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Baughn

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Re: How are the system reqs these days?
« Reply #12 on: January 03, 2009, 05:21:28 pm »

Just a note: Lot of new features will get implemented in the upcoming years, and those will eat more CPU power.
DF should use more RAM and less CPU power to be honest. We wouldn't have FPS "problems" at all in the future in that case I guess.
It's not exactly something you can switch between easily.
Actually, modern CPUs are so blindingly fast that, half the time, it's faster to recalculate a value than to fetch it from RAM.
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Hectonkhyres

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Re: How are the system reqs these days?
« Reply #13 on: January 03, 2009, 07:54:58 pm »

Just watch out for HFS, it can effectively kill your framerate.
Not that framerate is exactly on the top of your priorities when you smack into the hidden fun stuff...
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StrikeTheSand

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Re: How are the system reqs these days?
« Reply #14 on: January 03, 2009, 08:31:34 pm »

Not that framerate is exactly on the top of your priorities when you smack into the hidden fun stuff...

Ugh... Hidden fun stuff... Don't remind me... :(
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