It is suspected that Kobolds are the favored of Armok, in the sense of "favored targets". But say that Armok, in his infinite carnage, saw fit to bestow these lowly beings with strength, courage, skill, and fury, and so create beings that wandered the land, staying in small clans and striking quickly, erasing villages, retreats, fortresses and towers from the map.
These are the Blood Kobolds, just as secretive as the Low Kobolds, but also fearsome fighters that attack without warning or reason, and vanish, existing only to spill blood, blood for ARMOK.
Paste this into creature_standard:
[CREATURE:BKOBOLD]
[NAME:blood kobold:blood kobolds:kobold]
[TILE:'k'][COLOR:6:0:0]
[GLOWTILE:'"'][GLOWCOLOR:6:0:1]
[LOCKPICKER][TRAPAVOID]
[EVIL]
[GENPOWER:6]
[CAN_CIV][CAN_LEARN][LIKES_FIGHTING]
[BONECARN]
[CANOPENDOORS]
[PREFSTRING:mad, raving gibberish]
[BODY:HUMANOID:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:5FINGERS:3TOES:MOUTH]
[SIZE:6]
[MAXAGE:150:170]
[ATTACK:MAIN:BYTYPE:GRASP:punch:punches:2:4:BLUDGEON][ATTACKFLAG_WITH]
[ATTACK:SECOND:BYTYPE:MOUTH:bite:bites:1:2:GORE][ATTACKFLAG_CANLATCH]
[CHILD:8][BABY:1]
[LAYERING:3]
[FAT:1]
[EQUIPS]
[NOCTURNAL]
[UTTERANCES]
[STANDARD_FLESH]
[HOMEOTHERM:10067]
[SWIMS_LEARNED][SWIM_SPEED:2500]
[PERSONALITY:ACTIVITY_LEVEL:80:95:100]
[PERSONALITY:ADVENTUROUSNESS:91:95:100]
[PERSONALITY:ALTRISM:0:1:10]
[PERSONALITY:ANGER:90:99:100]
[PERSONALITY:ANXIETY:80:95:100]
[PERSONALITY:ARTISTIC_INTEREST:0:1:10]
[PERSONALITY:ASSERTIVENESS:76:90:100]
[PERSONALITY:CHEERFULNESS:0:1:50]
[PERSONALITY:COOPERATION:9:15:25]
[PERSONALITY:DUTIFULNESS:0:2:9]
[PERSONALITY:EXCITEMENT_SEEKING:91:99:100]
[PERSONALITY:ANGER:90:99:100]
[PERSONALITY:IMMODERATION:91:99:100]
[PERSONALITY:LIBERALISM:91:99:100]
[PERSONALITY:ORDERLINESS:0:1:9]
[PERSONALITY:TRUST:0:1:9]
[PERSONALITY:ACHIEVEMENT_STRIVING:90:99:100]
[PERSONALITY:SYMPATH:0:1:2]
[PERSONALITY:CAUTIOUSNESS:0:1:9]
Paste this into entity_default:
[ENTITY:BLOODSKULK]
[CREATURE:BKOBOLD]
[WEAPON:ITEM_WEAPON_SWORD_SHORT]
[WEAPON:ITEM_WEAPON_SPEAR]
[WEAPON:ITEM_WEAPON_BOW]
[AMMO:ITEM_AMMO_ARROWS]
[WEAPON:ITEM_WEAPON_DAGGER_LARGE]
[ARMOR:ITEM_ARMOR_TUNIC:COMMON]
[HELM:ITEM_HELM_MASK:COMMON]
[PANTS:ITEM_PANTS_LOINCLOTH:COMMON]
[INSTRUMENT:ITEM_INSTRUMENT_DRUM]
[CLOTHING]
[SUBTERRANEAN_CLOTHING]
[MINOR_METAL]
[USE_CAVE_ANIMALS]
[USE_ANIMAL_PRODUCTS]
[FRIENDLY_COLOR:6:0:0]
[DEFAULT_SITE_TYPE:CAVE]
[LIKES_SITE:CAVE]
[TOLERATES_SITE:CAVE]
[TOLERATES_SITE:CITY]
[TOLERATES_SITE:TREE_CITY]
[TOLERATES_SITE:CAVE_DETAILED]
[CAN_HAVE_MILITARY_LEADER]
[CAN_HAVE_MILITARY_SITE_LEADER]
[START_BIOME:MOUNTAIN]
[START_BIOME:NOT_FREEZING]
[BIOME_SUPPORT:ANY_WETLAND:3]
[BIOME_SUPPORT:ANY_DESERT:1]
[BIOME_SUPPORT:ANY_FOREST:2]
[BIOME_SUPPORT:ANY_LAKE:2]
[BIOME_SUPPORT:MOUNTAIN:3]
[BIOME_SUPPORT:ANY_GRASSLAND:1]
[BIOME_SUPPORT:ANY_SAVANNA:1]
[BIOME_SUPPORT:ANY_SHRUBLAND:1]
[BIOME_SUPPORT:ANY_RIVER:1]
[PROGRESS_TRIGGER_POPULATION:1]
[PROGRESS_TRIGGER_PRODUCTION:1]
[PROGRESS_TRIGGER_TRADE:1]
[ACTIVE_SEASON:SPRING]
[ACTIVE_SEASON:SUMMER]
[ACTIVE_SEASON:AUTUMN]
[ACTIVE_SEASON:WINTER]
[AMBUSHER]
[ITEM_THIEF]
[MAX_STARTING_CIV_NUMBER:100]
[START_GROUP_NUMBER:15]
[MAX_POP_NUMBER:20000]
[MAX_SITE_POP_NUMBER:100]
[SCOUT]
[PERMITTED_JOB:MINER]
[PERMITTED_JOB:CARPENTER]
[PERMITTED_JOB:WOODCUTTER]
[PERMITTED_JOB:HUNTER]
[PERMITTED_JOB:TRAPPER]
[PERMITTED_JOB:FURNACE_OPERATOR]
[PERMITTED_JOB:WEAPONSMITH]
[PERMITTED_JOB:ANIMAL_DISSECTOR]
[PERMITTED_JOB:STONECRAFTER]
[PERMITTED_JOB:BONE_CARVER]
[PERMITTED_JOB:HERBALIST]
[ETHIC:KILL_ENTITY_MEMBER:PUNISH_EXILE]
[ETHIC:KILL_NEUTRAL:ACCEPTABLE]
[ETHIC:KILL_ENEMY:ACCEPTABLE]
[ETHIC:KILL_ANIMAL:ACCEPTABLE]
[ETHIC:KILL_PLANT:ACCEPTABLE]
[ETHIC:TORTURE_AS_EXAMPLE:ACCEPTABLE]
[ETHIC:TORTURE_FOR_INFORMATION:NOT_APPLICABLE]
[ETHIC:TORTURE_FOR_FUN:ACCEPTABLE]
[ETHIC:TORTURE_ANIMALS:ACCEPTABLE]
[ETHIC:TREASON:UNTHINKABLE]
[ETHIC:OATH_BREAKING:NOT_APPLICABLE]
[ETHIC:LYING:NOT_APPLICABLE]
[ETHIC:VANDALISM:NOT_APPLICABLE]
[ETHIC:TRESPASSING:NOT_APPLICABLE]
[ETHIC:THEFT:ACCEPTABLE]
[ETHIC:ASSAULT:PERSONAL_MATTER]
[ETHIC:SLAVERY:ACCEPTABLE]
[ETHIC:EAT_SAPIENT_OTHER:ACCEPTABLE]
[ETHIC:EAT_SAPIENT_KILL:ACCEPTABLE]
[ETHIC:MAKE_TROPHY_SAME_RACE:ACCEPTABLE]
[ETHIC:MAKE_TROPHY_SAPIENT:ACCEPTABLE]
[ETHIC:MAKE_TROPHY_ANIMAL:ACCEPTABLE]
Then generate a new world and watch them conquer everything. Or not, I haven't tested them yet. Any feed back would be much appreciated.
UPDATED!