It does seem funny to see every
single person move in lockstep, following the orders of the LCS Leader, no matter what. If LCS leader wants you to wear no clothes and storm the Police Station, then so be it!
But...there has been suggestions to add some sort of internal strife, even internal warfare, within the LCS. I don't know why such suggestions have...er...been discarded, even though people, including Toady, expressed interest for them. And the community itself have changed, prehaps 'internal dissent' may turn out to be a dumb idea, because, after all, why kill each other when you could kill Conservatives?
Still, I'll list three different ways 'Internal Dissent' has been suggested, if only because I need to know what you think.
1)
Internal Elections:
In my game, my leader got badly injured just 3 days before the first month ends, and while he built some juice to be classified as an activist when he was active, he was quickly surpassed by his first recruits in terms of Juice by the time he got out (they were socialist threats or something like that). Now that brings an interesting idea, our founder's leadership being questionned by his own organisation members. Not only we would have to worry about the cons, but also from the internal politics. It shouldn't be as easy as my early-injured-for-3-months-leader would have been overthrown as soon as he got back from hospital, but it could actually be a good way to prevent the "coward-leader strategy". If at some point there is a certain number or people have so much more juice as our leader, is leadership could be questionned. There would be a time-period where he would have to try to make-up for his errors from the past, but if after that period he still didn'y raise his juice sufficiently, there could be internal elections, and one of the top juice members would be elected. I have no idea how this should be finished though. Should the game end, or should we keep our founder into the ranks, and try to make him recover his leader status as well as overthrowing the conservative agenda? Anyway, this would be a very good rendition of real-life.
I'm okay with the coward-leader strategy, but this was back in 2004, so maybe the coward-leader was a real problem back then. I don't really see this as the 'ideal', because in the end, it doesn't really matter to you who is the Leader of the LCS, only if Liberalism wins. I think number 2 seems a more practical solution.
2)
Radical Crime Squad (name can change): If the leader have less Juice and Heart than one of his underlinings, the underlining may be upset about how slow the Liberal Crime Squad is (as well as how the leader is so corrupt, exploiting his workers while he gets all the credit for their sacrifices). This underlining may very decide that the LCS is a part of the problem, and so will leave the Liberal Crime Squad to form a splinter cell known as the
Radical Crime Squad. The RCS' goal is the complete and utter destruction of the United States, to be replaced by a totally Liberal Society. This means the RCS will also target the LCS too, harassing and raiding them. As more and more underlinings get disappointed about the LCS, they also begin to defect to the RCS, boosting the RCS' power. To make matters worse, all RCS' raids are "rampages", thereby swaying society more Conservative.
You will have to find the RCS' safehouse and shut the safehouse down to disband the RCS...but as long as there are powerhungry people within the Liberal Crime Squad, there is always the possibility that the RCS may be reformed.
(The RCS is just one part of a suggestion to create 'splinter cells' that would operate in different parts of USA in order to assist in destroying Conservativism. A 'splinter cell' that may hate the LCS' main chain of command may rebel and turn RCS. The other way an RCS terrorist cell may be formed is if a underling have far more juice than his leader.)
3) Sleepers. If LCS have sleepers, why not the other Organizations within the game? For Sleepers to exist, they must have someone been in an area where they can be presumably brainwashed/enlightened to the Organization. So, surrendering to the Police, staying in the the hospital, engaging in prositution, being a Conservative sleeper yourself, etc., these people are exposed to the Conservative menance, and may turn into Sleepers.
All Sleepers follow LCS' orders, as normal, but sometimes, special, ahem, Stories, would be leaked to the Press, similar to the special stories leaked to the Liberal Guardian. Where the stories are leaked, and what are the types of stories that ARE leaked, all depends on the Organization who owns that Sleeper.
If you believe that someone has turned 'Sleeper', you have the possiblity to just
kill the Sleeper (or maybe just interrogate/brainwash them so as to 'cure' them of their "Sleeperness" and then send them as Sleeper Double-Agents, undermining the organization that they are supposedly 'sleeping' for). There is a chance that the Sleeper may find out about you trying to kill him, and will therefore run away. Non-Sleepers will, of course, never resist.