Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2]

Author Topic: Okay, this game is just too detailed.  (Read 2179 times)

Rockphed

  • Bay Watcher
    • View Profile
Re: Okay, this game is just too detailed.
« Reply #15 on: September 12, 2008, 06:33:46 pm »

I lost a fortress when the HFS stopped being H and really wasn't F due to FPS woes.  Then I went back as an adventurer an found the refugees, and the vomiting was rather depressing.
Logged
Only vaguely. Made of the same substance and put to the same use, but a bit like comparing a castle and a doublewide trailer.

i2amroy

  • Bay Watcher
  • Cats, ruling the world one dwarf at a time
    • View Profile
Re: Okay, this game is just too detailed.
« Reply #16 on: September 12, 2008, 11:14:57 pm »

Yeah, I'm a little irked by the miscarriage "feature." Especially seeing as one of my marksdwarfs is lying in bed with  slowly dying because there's no water on the map to heal her with. She's also just had a miscarriage and is continually tantruming, but no one is taking care of her. The image this brings to my mind is perhaps a little too disturbing and I'm wondering if others have felt the same and if maybe this should be toned down. Am I being too sensitive? I know the game focuses on realism, but maybe there should be a limit.

You could also take it as a lesson that, as in reality, you should always found your new settlements near water as else your settlement would be doomed
If Toady had added another level of realism by requiring you to use water to brew drinks, your settlement probably hadnīt even survived to this stage ;)

Actually, that is in the plans. So we'll all have to embark near underground rivers in the future, and fight frog-men for the right to survive.

Not necessarily, now that pools will fill up when it rains if you have weather on. This means it is possible to survive on a map with no water if you pump all the water from the pools to an underground cistern and then wait for it to rain and fill the pools up again.
Logged
Quote from: PTTG
It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.
Pages: 1 [2]