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Author Topic: Deteriorating clothes  (Read 633 times)

Grue

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Deteriorating clothes
« on: August 17, 2006, 10:03:00 am »

I noticed that some of my dwarves got clothes laying in their rooms. After some investigation I found that they dumped their old clothes because they are "showing some wear". It is indicated by x-es around item's name. They took new clothes from my finished goods bin instead. I didn't focus much on producing new shirts, but now I notice that almost every dwarf has worn clothes on them. This doesn't look good at all. I just can't produce so many clothes at this rate. I feel that soon my dwarves would run around naked and very very angry!

Does clothes condition really affect dwarven feelings or it is just an additional chalenge? Anyway, my clothesmaker is going to be pretty busy for a while.

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Virtz

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Re: Deteriorating clothes
« Reply #1 on: August 17, 2006, 11:00:00 am »

Well, the human traders bring a load of reed cloths, once you get beyond the cave river your looms can get a supply of cave spider web silk and pig tails can be farmed, harvested and processed for plant fibers. But even though all that, I wouldn't be able to make new clothes fast enough. But then again, I never saw a complaint about clothing in their preferences, so I guess it doesn't matter... yet. :P
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UncleSporky

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Re: Deteriorating clothes
« Reply #2 on: August 17, 2006, 11:05:00 am »

Some may consider it cheating, but I'm killing off loads of immigrants by locking them in their rooms or drowning them and inheriting their clothes after they have passed into the great beyond.
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Aristharus

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Re: Deteriorating clothes
« Reply #3 on: August 17, 2006, 11:49:00 am »

quote:
Originally posted by UncleSporky:
<STRONG>Some may consider it cheating, but I'm killing off loads of immigrants by locking them in their rooms or drowning them and inheriting their clothes after they have passed into the great beyond.</STRONG>

You are a cruel, cruel man. Probably just the type this game is meant for.

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I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it.

bbb

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Re: Deteriorating clothes
« Reply #4 on: August 17, 2006, 12:57:00 pm »

won't the clothes be spoilt by the flood?
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Aquillion

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Re: Deteriorating clothes
« Reply #5 on: August 17, 2006, 08:15:00 pm »

At the moment, if I recall correctly, dwarves don't care about their clothes, so you can just let them rot off their backs.  This will be fixed eventually, though.

Hmm.  Options for making clothes...  you'll have to either use pig tails, spider-silk, or leather.

Pig tails would require some farm room, but have the advantage of having other uses.  They also require a few more steps than the other methods, I think...  you have to plant, collect, process, weave to cloth, and then make into clothes.

Spider silk is actually surprisingly easy, since most of the steps can be handled directly at the weavers.  But unless you can get tame spiders (which I never managed), they're going to be slightly unpredictable, and unless you clear out absolutely huge river areas I doubt you could get silk fast enough to keep a large fortress clothed.

Leather is the toughest option, since you either have to raise and slaughter animals, or hunt.  Raising and slaughtering animals is, in theory, almost completely effortless at the moment once you have your 'seed' beasts...  it'd take forever to build a large enough population for them to reproduce at a decent rate, but once they do you could get leather easily.

Of course, the ease of raising beasts for slaughter currently comes from the fact that they don't need to eat, which will be fixed eventually, too...

Hrm, once clothing unhappiness is in, there will probably be clothing happiness, too, so you can make your dwarves happy by providing them with fine clothes.  I assume they'll like silk more...  will there be dyes to produce clothes of specific colors?  Would some dwarves prefer one color over another? It could be tied to their material preferences...  a dwarf that likes sapphire could prefer a sapphire-colored shirt.

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We don't want another cheap fantasy universe, we want a cheap fantasy universe generator. --Toady One

Garthor

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Re: Deteriorating clothes
« Reply #6 on: August 17, 2006, 10:53:00 pm »

I believe when a dwarf picks up some new clothes that's a happy thought.
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Toady One

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Re: Deteriorating clothes
« Reply #7 on: August 18, 2006, 03:07:00 am »

Dyes were part of the Future of the Fortress that TT posted, and this has dwarf mode carry overs.  The original colors I thought of dwarves liking were colors of light from the gem lamps in the lighting arcs, but liking a "color" might work just as well.  The game could interpret each material, dye, light etc and give it a general color.  This could then tie in to all kinds of things, quests, magic, blablhblh   Adding the basics really is important, even if it just looks like flavor at first.

The dwarves can't come back and attack you yet, but senseless murder does have some repercussions.  Dwarves are currently the easiest to get away with murdering, but I noticed on another forum that someone was enduring a human siege.  Perhaps they had a drowning room, though they might have just gotten unlucky with zombie gorillas or something.

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