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Author Topic: Personal fighting styles, created by champions / legendary warriors  (Read 2372 times)

TheDeadlyShoe

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Re: Personal fighting styles, created by champions / legendary warriors
« Reply #15 on: July 27, 2008, 04:10:11 am »

Dwarves have fighting styles! Hit things with hammer until it stops moving, hit things with axe until it stops moving...
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Dwarfaholic

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Re: Personal fighting styles, created by champions / legendary warriors
« Reply #16 on: July 27, 2008, 08:21:27 am »

You forgot the old classic, "Throw stuff at thing until is stops moving."
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Jetman123

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Re: Personal fighting styles, created by champions / legendary warriors
« Reply #17 on: July 27, 2008, 12:20:14 pm »

Who could forget the classic "Shoot thing until it stops moving?"
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Tormy

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Re: Personal fighting styles, created by champions / legendary warriors
« Reply #18 on: July 27, 2008, 02:39:59 pm »

I dearly love the art/engraving system (as silly as it sometimes is) because it personalizes a fortress and provides some flavor to the most valuable objects.  I'd like to see that sort of personality added to military disciplines.  How would it work?

Say Urist McSwordsdwarf becomes a champion in fortress mode.  He's now available for selection by the fey mood mechanic, and if it strikes him he goes out to the wilderness to spar with animals.  After a certain duration, he'll create a fighting style entitled and modeled after the animal he studied, just as "praying mantis" or "tiger" styles are loosely modeled after the characteristics and attacks of their animals.  Following this, Urist can teach the style to any dwarf sparring with him.  Use of the style could provide some reasonable bonus to combat ability and/or speed up training.

The nature of DF and the variety of animals would make for many hilarious kung fu movie type scenes of nature contemplation, and styles like "Elephant Tusk" or "Drunken Macaque" could spread throughout the fortress military.  Obviously you don't want your soldiers fighting like groundhogs, so it needn't be -exactly- modeled on the animal, but it would give great soldiers more interesting things to do and add some more variety.

Too silly, or just DF-silly?  :-P

I suppose the Combat Arc will implent some decent stuff, when Toady will start to work on it in the future.
[from the dev page: COMBAT ARC: Many more combat skills and more attributes, etc]
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Dwarf Fanatic

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Re: Personal fighting styles, created by champions / legendary warriors
« Reply #19 on: July 27, 2008, 03:01:10 pm »

I was thinking, maybe some will champion different styles? McBowdorf might champion Bolt to Teh Heart style and aim much longer but all hits are in that area. Maybe McSwordsdorf perfers to loop off legs before beheading while another perfers to stab the face in and ruin the brain, taking them down. Perhaps Mc Gobbow likes to kit the knee, which hurts like damn ship, and then kill the whole army. Perhaps someone perfers to exicute: use wrestling expaireance to kick him prone and behead them. Or any other styles! I've seen a movie where one person ALWAYS loops off arms and the small toes and leave them to die.
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Tormy

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Re: Personal fighting styles, created by champions / legendary warriors
« Reply #20 on: July 27, 2008, 03:08:36 pm »

I was thinking, maybe some will champion different styles? McBowdorf might champion Bolt to Teh Heart style and aim much longer but all hits are in that area. Maybe McSwordsdorf perfers to loop off legs before beheading while another perfers to stab the face in and ruin the brain, taking them down. Perhaps Mc Gobbow likes to kit the knee, which hurts like damn ship, and then kill the whole army. Perhaps someone perfers to exicute: use wrestling expaireance to kick him prone and behead them. Or any other styles! I've seen a movie where one person ALWAYS loops off arms and the small toes and leave them to die.

I think its quite possible that all soldiers will act differently in combat later on. The Combat Arc will be all about implenting many more combat skills for example.
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winner

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Re: Personal fighting styles, created by champions / legendary warriors
« Reply #21 on: July 27, 2008, 04:02:15 pm »

this is Imush_blase a dwarven fighting style, it is studded with knee strikes, it is adorned with foot stomps, it menaces with roundhouse kicks and head-butts.
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Draco18s

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Re: Personal fighting styles, created by champions / legendary warriors
« Reply #22 on: July 27, 2008, 05:30:31 pm »

Say Urist McSwordsdwarf becomes a champion in fortress mode.  He's now available for selection by the fey mood mechanic, and if it strikes him he goes out to the wilderness to spar with animals.

The only objection I have is that NON legendary non military get fey moods (a legendary w/o fey is still eligible, but that's not the requirement).  So military dwarves should get fey moods any time, not just at Champion level.
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Qmarx

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Re: Personal fighting styles, created by champions / legendary warriors
« Reply #23 on: July 27, 2008, 05:48:19 pm »

I'd love to see my fighters develop a carp style. It would be awesome.


If a sorcerer could use a fighting style, it'd be carp.


Because they'd be a master of Magicarp.


Gunthor, Mage splash attacks you in the head.




Firefox spellcheck insists that Mage is not a word, odd.
Magikarp, I believe in you!  Use a splash attack!


But, yeah.  Combine this with a master/apprentice fighting thing in worldgen to balance out mortal/immortal legendary fighter gap.  When !legendaryCharacter dies, a random warrior has a chance of getting the event "inherited !legendaryCharacter 's secret technique/fighting style"  which gives them a boost to a couple of fighting skills during worldgen.  Obviously this would be fleshed out later for more detailed stuff, but it would prevent kobolds from killing off 40% of the megabeasts, then having no legendary fighters 50 years later.
« Last Edit: July 27, 2008, 05:53:19 pm by Qmarx »
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