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Author Topic: Newbie questions and some found bugs  (Read 926 times)

Beowulf

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Re: Newbie questions and some found bugs
« Reply #15 on: August 13, 2006, 05:59:00 am »

quote:
Miner proficiency affects the chance of getting minerals.

I thought the dungeon generator predetermined where there are mineral and gem veins..
That surely drops the appeal of dwarf mode for me. Treasure hunting is so much fun.
Now all you have to do is spend points on giving a starter dwarf good mining skill?  :(
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warf mode exists for giving you a break from and to supply sites and stuff for Adventure mode!

Captain Mayday

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Re: Newbie questions and some found bugs
« Reply #16 on: August 13, 2006, 06:36:00 am »

No no no. It affects the likelihood of getting minerals from tiles with ore in them.
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Beowulf

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Re: Newbie questions and some found bugs
« Reply #17 on: August 13, 2006, 06:42:00 am »

If that's so: Superb! So all is good.   :D
I was just wondering because in my first game where I raised skills at start quite a bit I struck on gold and silver pretty much immediately and now in my second one I mined so much yet haven't found anything worthwile..
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warf mode exists for giving you a break from and to supply sites and stuff for Adventure mode!

Captain Mayday

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Re: Newbie questions and some found bugs
« Reply #18 on: August 13, 2006, 06:56:00 am »

No, that's normal. Sometimes you strike it big right away.
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Toady One

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Re: Newbie questions and some found bugs
« Reply #19 on: August 13, 2006, 10:51:00 am »

Yeah, tile-based.  That's what I meant.  Sorry for the confusion.
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