Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Dwarf refueses to eat/drink, instead is hunting for small creatures  (Read 889 times)

Sgt. Steelblood

  • Escaped Lunatic
    • View Profile

A dwarf in perfect health suddenly decided to go on break for a month or two, growing hungry and thirsty in the process. When I noticed, and drafted/released him from the military, he started to "Hunt for Small Creature". He is now starving, dehydrated, and unhappy with still no other wounds. Very perplexing. He has always had a path to food and water, albeit down a ramp and up a ramp. Can the game not path to the same level with diversions down and back up a level/s? But even then, I deconstructed a wall and tried drafting/releasing him again, and he went back to hunting. I don't know what to do...
Logged

Untelligent

  • Bay Watcher
  • I eat flesh!
    • View Profile

Are the ramps next to walls?
Logged
The World Without Knifebear — A much safer world indeed.
regardless, the slime shooter will be completed, come hell or high water, which are both entirely plausible setbacks at this point.

Derakon

  • Bay Watcher
    • View Profile

Ramps are easy to get wrong. The ramp needs to be next to a wall, as Untelligent noted; moreover, the space above that wall must not be occupied. Basically what this means is that you can't have a ramp at a 180° turn in a tunnel.

When in doubt, make stairs. You only need ramps for wagons and aesthetics.
Logged
Jetblade - an open-source Metroid/Castlevania game with procedurally-generated levels

Sgt. Steelblood

  • Escaped Lunatic
    • View Profile

All right, that worked. Thank you, and sorry then for reporting something known...
Logged

Footkerchief

  • Bay Watcher
  • The Juffo-Wup is strong in this place.
    • View Profile

If you're feeling exceptionally helpful, you can edit the original post to change the thread title to something like "Please ignore, not a bug".
Logged