Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: The Mad Overseer of Famthutodthist  (Read 966 times)

SquirrelWizard

  • Bay Watcher
    • View Profile
The Mad Overseer of Famthutodthist
« on: August 13, 2009, 11:26:47 pm »

(note I wont be uploading pics for a bit, gotta figure out how to upload them in a format that doesn't massively mangle forum post for now I'll just type some of the screens out.)

The Overseer's Journal of Cerol "Bloody Crazy" Olonsholid

In regards to the Design, Construction, and Running of Fortress Famthutodthist located in the Sunderwreath Swamp

Year 1, Granite.

Those damn nobles dont know how to keep their stink'n noses out off my bussiness. "Oh it will be a new experience," they say, "Why not take all that creative ingenuity and go build a fort we have just the location for you," What they ain't say'n is, "We dont have mental capacity to understand the projects you are working on Cerol. Surely wrapping a barrel in copper ribbing and rotating it in a magnetite block will be a waste of materials, Dwarves will never harnest lightning what are you thinking about? This is the same train of thought when you showed us the repeating lava shooter, and we all know how that ended."

..

Okay maybe the lava shooter wasn't such a hot idea, but yank'n me off of a delicate project and plopp'n me out in the middle of nowhere to babysit some wee little dwarves who think they're something is horse piss. Thats what I shall call it, from hence forth the Fortress shall be known as Famthutodthist! And all shall know my anger.

They even went as far as disband'n me old company and I'm stuck with the following

Urist twin 1, a miner, hopefully he knows which end of his pick does the work.
Urist twin 2, another miner, probably a dim witted and slackjawed as her brother.
Urist twin 3, this one claims he's a wood cutter, but I dont trust him, he's a spy, and as long as he has that axe I'm keep'n my eye on him.
Kubuk, Some fancy lass, uses the phrase Dude and Far Out too often for my taste, she's a wonder with some dirt, griped about hav'n to leave her stash behind... whatever that means.
Goden, says he's a carpenter, but I saw right through it. He works with wood, therefore he's in league with the third Urist twin. The duo is probably plotting how to kill me in my sleep. Possibly with a lathe...

Then there is Geshud. He was one of the orginals of the Crazed Constructs, he can be a bit loopy but he's a deft hand with machines and stone. Possibly the only person I can trust out in these wilds.

I double checked me inventory chit
2 copper picks
1 steel battle axe (Urist3 grabbed it too eagerly for my taste)
20 units of Dwarven Rum
30 units of Dwarven Beer
20 units of Dwarven Wine (I fear we may have taken too little of the necessities, I pray this last till we can get a still going.)
10 packets of Plump Helmet Spawn
5 packets of Pig Tail seeds
1 barrel containing 15 Plump Helmets.
2 barrels containing 20 Turtles (mostly live)
1 Copper Cage (hmm... earmark for the treehuggers.)
4 Cat Leather Bags
12 Packets of Sweet Pod Seeds
1 Coil of Cave Spider Silk Rope

We are slated to leave in the morn, by my beard I forsee a long journey ahead of us.

(note: okay the initial 7 starting dwarves are named by me/game, all migrant slots are open just state your desired name, gender, and job while sending a 50$ money order to the number on the bottom of your screen. Dont hesitate ACT NOW!)
« Last Edit: August 14, 2009, 03:31:31 am by SquirrelWizard »
Logged
Balanced Wheels is just rolling along

A small sign posted at the far end of the catapult range.

"In ToolCrew Microline strikes you!"