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Author Topic: Renamed:Semi Working Dwarf Tweak for 39b  (Read 1394 times)

Aorik

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Renamed:Semi Working Dwarf Tweak for 39b
« on: July 15, 2008, 10:19:20 pm »

OK, Ive gotten dwarf tweak to work with reveal, enable magma, tile edit, and adjust start, anything relating to creatures Ive been unable to get to work, as i don't know what the corresponding addresses are in your list, they dont match any names in your list. anyhow here is a link to the semi working dwarf tweak, Note: i don't really have permission to post this, download it at your own discretion, i didn't really do any real work so credit all goes to rick and the other module developers, and you jifodus for finding the memory addresses i simply filled them into the text to the best of my ability.
http://dffd.wimbli.com/file.php?id=298
PS. Seems i accidentally included the working dwarf prospector to
_______________________________________________________________
I know, i know, the noobs impatient lol, However if anyone has figured these values out, any of them, i would be very very grateful. and then probably return to lurking.
« Last Edit: July 16, 2008, 02:04:20 pm by Aorik »
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Stregone

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Re: Has Anyone Figured the memory values for Dwarf tweak on 39b?
« Reply #1 on: July 15, 2008, 10:24:27 pm »

Dwarf Foreman too  :'(
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Sukasa

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Re: Has Anyone Figured the memory values for Dwarf tweak on 39b?
« Reply #2 on: July 15, 2008, 10:33:21 pm »

Doesn't Tweak, uh, have a utility to find those memory addresses?  Or it is broken in the new release?
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Aorik

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Re: Has Anyone Figured the memory values for Dwarf tweak on 39b?
« Reply #3 on: July 15, 2008, 11:58:06 pm »

It does, but it seems to only find the address for magma building enable, thats all thats in the xml file for that module, wich doesnt help me with reveal and such
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Jifodus

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Re: Has Anyone Figured the memory values for Dwarf tweak on 39b?
« Reply #4 on: July 16, 2008, 12:23:20 pm »

Dwarf Foreman is on the wiki.

I have zero clue what the format for Tweak is, so I can't provide any support for it.

Other memory addresses/offsets can be found at http://www.dwarffortresswiki.net/index.php/User:Jifodus#v0.28.181.39a
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Aorik

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Re: Has Anyone Figured the memory values for Dwarf tweak on 39b?
« Reply #5 on: July 16, 2008, 12:27:35 pm »

Thank you thank you thank you!
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Aorik

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Re: Has Anyone Figured the memory values for Dwarf tweak on 39b?
« Reply #6 on: July 16, 2008, 12:44:30 pm »

Crap, i dont think the map data one is correct, ive setup reveal module as it should be ( almost 100% sure on that) and it crashes dwarf tweak. as matter of fact, i dont think any of your map addresses are correct, it seems that when i enter them with dwarf fortress running, and check the process with my hex editor, those offsets point to ff, no numbers or anything
« Last Edit: July 16, 2008, 12:48:21 pm by Aorik »
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Jifodus

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Re: Has Anyone Figured the memory values for Dwarf tweak on 39b?
« Reply #7 on: July 16, 2008, 01:28:35 pm »

Yeah, I didn't see the b in the title (nor did I refresh the DF home page so I didn't see the update there either), I do have the addresses for b now though.

These ought to work (I'm generating a world to test them now), and I've got a Tweak core.xml all set up for the test.

Update: I have done some initial tests, and they appear to work and be correct.
Code: [Select]
menu_state == 0x01323D58
focused_creature == 0x00D17C20
cursor_x == 0x009D7284
cursor_y == 0x009D7288
cursor_z == 0x009D728C
map_count_x == 0x01555040
map_count_y == 0x01555044
map_count_z == 0x01555048
map_data == 0x01555028
main_creature_vector == 0x015134F4
dwarf_race_id == 0x013201B8
starting_points == 0x00835243
starting_points_offset == 0x00000904
alt-starting_dwarves == 0x00836154
alt-language_vector == 0x01556FA8
words_vector == 0x01556E88
happiness_offset == 0x00000520
art_defacement_malus == 0x00850D35
skill_limit == 0x00831E13
start_game_data == 0x01331D98
creature_jobs == 0x00000474
creature_race == 0x0000008C
creature_x == 0x00000094
creature_y == 0x00000096
creature_z == 0x00000098
creature_id == 0x000000F4
dwarf_civ_id == 0x013201AC
creature_civ == 0x00000100
creature_bodyparts == 0x000002FC
alt-creature_pain == 0x00000364
creature_exhaustion == 0x00000368
creature_hunger == 0x0000036C
creature_thirst == 0x00000370
creature_drowsiness == 0x00000374
creature_strength == 0x00000438
creature_agility == 0x0000043C
creature_toughness == 0x00000440
creature_skills == 0x00000444
creature_total_xp == 0x000004DC
dwarf_fortress == 0x009633E4
pe_timestamp == 0x00400108
pe_timestampv == 0x487C9338
dwarf_foreman_check == 0x01A16957
« Last Edit: July 16, 2008, 01:31:08 pm by Jifodus »
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Aorik

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Re: Has Anyone Figured the memory values for Dwarf tweak on 39b?
« Reply #8 on: July 16, 2008, 02:01:09 pm »

OK, Ive gotten dwarf tweak to work with reveal, enable magma, tile edit, and adjust start, anything relating to creatures Ive been unable to get to work, as i don't know what the corresponding addresses are in your list, they dont match any names in your list. anyhow here is a link to the semi working dwarf tweak, Note: i don't really have permission to post this, download it at your own discretion, i didn't really do any real work so credit all goes to rick and the other module developers, and you jifodus for finding the memory addresses i simply filled them into the text to the best of my ability.
http://dffd.wimbli.com/file.php?id=298 
PS. Seems i accidentally included the working dwarf prospector to
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Rick

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Re: Renamed:Semi Working Dwarf Tweak for 39b
« Reply #9 on: July 16, 2008, 07:09:13 pm »

Jifodus linked me to IRC on some Tweak formatted config, here is some test data for Tweak for 39a and 39b. I havn't tested it all, I'm busy with a project and can't divert any time to DF right now.

http://df.pipboy.us/tweak/testdata.zip
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