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Author Topic: Trading weirdness  (Read 914 times)

bigmcstrongmuscle

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Trading weirdness
« on: July 08, 2008, 04:29:13 pm »

So I was trading with the humies today, when a strange thing happened.

My fort is very cliffy, so I have three depots - one accessible to each of the side of the map that traders have come from. The human wagons came in from the north and headed to my northern depot. Their pack animals picked up and headed across my fort to the western depot. I thought, "Okay, whatever" and shut the drawbridge behind the traders.

One of the wagons stopped short, halfway into my trade depot and didn't unload. I figured this was caused by the drawbridge closing, so I reopened it.  Suddenly, all the humans at both depots left without saying a word. Also, the wagon that was stuck outside my depot apparently left everything it owned sitting on the ground. All merchants have now left the map, although the diplomat is still waiting for the lazy-ass sheriff to wake up.
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Draco18s

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Re: Trading weirdness
« Reply #1 on: July 08, 2008, 05:34:56 pm »

There are MANY known issues with multiple depots.
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