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Author Topic: Will adding/removing a token from a pre-existing creatur  (Read 693 times)

Untelligent

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Will adding/removing a token from a pre-existing creatur
« on: January 12, 2008, 05:38:00 pm »

...force me to start a new world/fortress before the token takes effect? Or does that just happen with creating a new object?
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The World Without Knifebear — A much safer world indeed.
regardless, the slime shooter will be completed, come hell or high water, which are both entirely plausible setbacks at this point.

THLawrence

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Re: Will adding/removing a token from a pre-existing creatur
« Reply #1 on: January 12, 2008, 07:10:00 pm »

quote:
Originally posted by Untelligent:
<STRONG>...force me to start a new world/fortress before the token takes effect? Or does that just happen with creating a new object?</STRONG>

No you don't need to create a new world. You only have to when creating a new object.

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Lord_Frodo

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Re: Will adding/removing a token from a pre-existing creatur
« Reply #2 on: January 12, 2008, 07:10:00 pm »

I don't know about tokens but I know you can change the color of creatures without having to regenerate the world.
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Armok

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Re: Will adding/removing a token from a pre-existing creatur
« Reply #3 on: January 12, 2008, 07:51:00 pm »

No, whit very few exceptions if any only adding or removing content will require a regen of the world.
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Untelligent

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Re: Will adding/removing a token from a pre-existing creatur
« Reply #4 on: January 12, 2008, 10:27:00 pm »

The others outvoted you, so I'll listen to them.

Sweet! *prepares for the day when I shall rule the world with an army of baby War Hydras*

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The World Without Knifebear — A much safer world indeed.
regardless, the slime shooter will be completed, come hell or high water, which are both entirely plausible setbacks at this point.