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Author Topic: Uranium or explosions mod?  (Read 1675 times)

Angellus

  • Guest
Re: Uranium or explosions mod?
« Reply #15 on: July 09, 2009, 02:09:58 pm »

wait, booze explodes when it's caught on fire!

Maybe creating a booze, that ignites on creature body-temperature? This might work like a mine, but there would be no way of placing it somewhere - it would explode instantly and could be only made by a race, that had a lower body temperature.

Don't actually have any experience with the raws, just an idea.
That will be fun with dwarves getting a drink...  ::)
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Eagle0600

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Re: Uranium or explosions mod?
« Reply #16 on: July 09, 2009, 08:02:07 pm »

You could lower the dorf's body temp.
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GENERATION 21:The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

warlordzephyr

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  • Keeping dwarves in booze since 2008 (40d)
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Re: Uranium or explosions mod?
« Reply #17 on: July 13, 2009, 08:49:48 am »

Pitchblende is actually an ore of uranium.
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I just made all my dorfs proficient Biters, liars, and went from there.
"Did you eat Urist?"
"Pshht, of course not!"shifty eyes
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