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Author Topic: Potentially useful discovery - glass tokens  (Read 1037 times)

Vanigo

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Potentially useful discovery - glass tokens
« on: November 28, 2007, 11:40:00 pm »

Through trial and error, I've discovered how to reference glass in the raws. To use raw crystal glass in a reaction, you can use this tag:

[REAGENT:1:ROUGH:NO_SUBTYPE:GLASS_CRYSTAL:NO_MATGLOSS]

GLASS_GREEN and GLASS_CLEAR also work. I haven't tested, say, glass windows, but I see no reason they'd be any different.

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PTTG??

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Re: Potentially useful discovery - glass tokens
« Reply #1 on: November 29, 2007, 01:19:00 am »

Hey! that probably works for other gems, too! perhaps "cut" instead of "rough" will finish them. Free diamonds for everybody in the fortress!
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Vanigo

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Re: Potentially useful discovery - glass tokens
« Reply #2 on: November 29, 2007, 04:32:00 pm »

Actually, it's [PRODUCT:SMALLGEM:NO_SUBTYPE:STONE:(whatever gem token)]. That was actually the easy part to figure out; there's a list of item tokens, and I knew gems were in the STONE glossary.

[ November 29, 2007: Message edited by: Vanigo ]

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