lol.. I din even know I had a "style". frankly speaking, my tiles started off in a most unplanned manner. I have been using the mixed version of DR and Deep Qantas for a long time. But as I train up military, I find that the DQ military tiles, although they must have been very nice at 32x32, lost quite a lot of detail at 16x16. My original aim was functional rather than artistic: make them look more distinct and at the same time more intuitive to recognize.
imo, I really think that the primary goal of gfx set tiles, rather than just to make the game look nice, is to be able to tell the "D" of donkey apart from the "D" of a dragon, without being forced to remember all the color coding. In that respect, I really think that DR should be the one to start with, as it is the most complete set. You get gfx for all creatures with just one set.
After you get used to it and get to know how to customize gfx tiles more, or wish to try out other sets (which are almost certainly not as complete), you can try to customize your gfx data by combining new tile setswith the DR set, so that you get to see some new tiles without having to see E's and S's and forgetting the horrors that they represent.
Edit: FYI-btw, One of Veryinky's sets is actually DR but split up by race/biomes. I'm not 100% sure but I think the images there may not be as updated as the one DR maintains himself.
[ January 05, 2008: Message edited by: sphr ]