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Author Topic: Good & Evil Stone - FAILURE  (Read 874 times)

Zaratustra

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Good & Evil Stone - FAILURE
« on: November 14, 2007, 02:16:00 am »

This mod adds special stones to GOOD and EVIL environments. I haven't tested it much yet, so if you want to give it a shot, be careful.
http://zarawesome.googlepages.com/aligned_stone.zip  - unzip this in the raw/objects directory.

It will add the following stones:

Bloodstone - Igneous Evil. May have reserves of blood iron, which can be tempered into blood steel.
Oozing rock - Metamorphic Evil. May hold pockets of precious gems.
Purple tar - Sedimentary Evil. May have purple peat, which can be converted to coal.
Sky stone, mirror stone and golden argil - Good-aligned. May have general precious gems, including rock crystal substitute crystal spur and stardust, which can be used to forge star gold and star platinum.

These may be hard to find, so reveal.exe is your friend. If they're -too- hard to find, I may make them into layers lately.

[ November 14, 2007: Message edited by: Zaratustra ]

Zurai

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Re: Good & Evil Stone - FAILURE
« Reply #1 on: November 14, 2007, 11:19:00 am »

Neat idea.
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Zaratustra

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Re: Good & Evil Stone - FAILURE
« Reply #2 on: November 14, 2007, 04:49:00 pm »

Sadly, unlike what my early experiments had found stone does not follow good/evil roles after all.

I'm updating the file to add to the frequency of the rocks appearing, but I have no idea how well the mod works. Hell, even blood stone refuses to use the proper tile.

Earthquake Damage

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Re: Good & Evil Stone - FAILURE
« Reply #3 on: November 16, 2007, 12:14:00 am »

Check your error log.  I suspect it will tell you that GOOD and EVIL are not valid tokens for MATGLOSS_STONE objects.
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