Another question, if I may be so bold.
I've been trying to get goblins to immolate themselves in a non-suicidal way. I.E: I want them to act like spirits of fire, except with goblin equipment. In other words, it would be nice if I could get goblins which not only had their weapons and armour, but also the ability to set anything they touch alight in flame, while not dying to the flame themselves.
I've been experimenting with this, but with no success.
1. Removed homeotherm and added fixed_temp:25000 = goblins burn and die the moment they spawn
2. Added homeotherm:25000 and fixed_temp:25000 = goblins violently explode into a million pieces (literally) without getting a chance to burn the moment they spawn
3. Removed all equipment from goblins and added fixed_temp:12000 = goblins burn and die the moment they spawn
4. Removed all internal organs, added [NOBREATHE], [NOBLEED], etc. and changed body to humanoid_simple with the above criteria one by one = the same thing, except they collapse before burning
I've basically changed everything other than their entity files to that of a magma man / fire man / spirit of fire but they still burn and die regardless if they're completely naked or completely lacking in organs and pain receptors.
So, any idea what's up? Is there some hardcoding which prevents civilization creatures from being immolated?