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Author Topic: Pet Tag on Civ_Controllable race  (Read 909 times)

Ghostpaw

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Pet Tag on Civ_Controllable race
« on: May 23, 2008, 11:37:00 pm »

Does the pet tag on a Civ_controllable race cause you to be unable to specify the labor of that particular creature? Because I've created a new civilization with a pet tag and where labor should be I get the assign animal to be butchered or not that is normally shown on the tame animals in a regular fortress.
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PTTG??

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Re: Pet Tag on Civ_Controllable race
« Reply #1 on: May 24, 2008, 12:24:00 am »

Sounds like it. I think you can use Dwarf Companion, but for an in-game solution, nope, unless you remove the tag.
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Dasleah

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Re: Pet Tag on Civ_Controllable race
« Reply #2 on: May 24, 2008, 01:48:00 am »

A psuedo-similar question: if I have an [INTELLIGENT] race, but one that isn't CIV_CONTROLLABLE, will taming them allow me to give them labours? Is there any way to do this? Essentially, I have Pygmy Wild Dwarves, and I want to know if I can 'civilise' them into proper Dwarven behaviour by taming them.
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Pokethulhu Orange: UPDATE 25
The Roguelike Development Megathread.

As well, all the posts i've seen you make are flame posts, barely if at all constructive.

Sean Mirrsen

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Re: Pet Tag on Civ_Controllable race
« Reply #3 on: May 24, 2008, 10:06:00 am »

I'll post this here as it seems relevant. A bug report of my MA mod revealed that, supposedly, PET_EXOTIC creatures can easily be used in fort mode, but only until the dungeon master arrives. At which point they all become pets, and their labor screen turns off.
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