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Author Topic: Community Mods and utilities list.  (Read 1215856 times)

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Re: Community Mods and utilities list.
« Reply #1020 on: September 20, 2022, 06:35:17 pm »

I can't believe Squamous' The Long Night isn't on this list. Can we add it? Everybody should know about it. Dude is a modding beast.
I haven't played his other mods, mostly because The Long Night hooked me hard, but every one of them seems quite incredible and should probably be on this list. His work oozes a very unique charisma.
As stated, players and authors are the ones who tell me what to add, I don't overlook things because I don't look.  Everything that is here are mods that someone requested to be added.  =)
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Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

IndigoFenix

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Re: Community Mods and utilities list.
« Reply #1021 on: September 28, 2022, 02:19:33 pm »

I should add this utility then. It's an entity ethics and relationship tweaker utility that makes it easier to manage which civs tend to ally or start wars with each other.

I also notice you don't have WTFTools, so I'll also suggest adding my slightly modified and more user-friendly version of the utility. It lets you change several text files in the game, like the fortress intro, diplomat dialogues, and help text.

giovanni_della_verga

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Re: Community Mods and utilities list.
« Reply #1022 on: November 17, 2022, 03:33:00 pm »

are the liks not working for anybody else?
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brewer bob

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Re: Community Mods and utilities list.
« Reply #1023 on: November 17, 2022, 03:36:21 pm »

are the liks not working for anybody else?

DFFD is still down.

There's an update on the situation here:
http://www.bay12forums.com/smf/index.php?topic=180566.0

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Re: Community Mods and utilities list.
« Reply #1024 on: November 21, 2022, 08:43:05 pm »

I should add this utility then. It's an entity ethics and relationship tweaker utility that makes it easier to manage which civs tend to ally or start wars with each other.

I also notice you don't have WTFTools, so I'll also suggest adding my slightly modified and more user-friendly version of the utility. It lets you change several text files in the game, like the fortress intro, diplomat dialogues, and help text.

Added the first one. 
I do require a link to the forums for a link to be added, so I did not add the second one, but just reply with that and I will add it as well.
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Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

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Re: Community Mods and utilities list.
« Reply #1025 on: November 24, 2022, 10:08:21 pm »

Checking a few mods and it appears a few have some problems.  If I happen upon one or you discover one that is not working, report it, and I will try to add it to an area of the list to encourage the author to fix it up.
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Mods and the best utilities for dwarf fortress
Community Mods and utilities thread.

Garfunkel

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Re: Community Mods and utilities list.
« Reply #1026 on: May 03, 2024, 06:49:27 am »

Would be awesome if this thread was updated for Premium. Or a new thread made.
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Rumrusher

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Re: Community Mods and utilities list.
« Reply #1027 on: September 06, 2024, 01:54:33 pm »

Would be awesome if this thread was updated for Premium. Or a new thread made.
do ponder if updating this would just adding most of the df50+ classic threads folks work on and just point to a steam workshop link for premium?
given the whole exclusivity of the steam workshop with classic build users.
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