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Author Topic: Dwarf Fortress 51.05 Released  (Read 10626 times)

Toady One

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Dwarf Fortress 51.05 Released
« on: February 12, 2025, 08:58:07 am »

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Release notes for 51.05 (February 12, 2025):

Fortress mode
   (*) Fixed crash on justice screen and adjusted convicts menu position
   (*) Fixed crash relating to empty work details list
   (*) When choosing rectangles, shows dimension of rectangle
   (*) Allowed numbers and symbols in unit list search

Adventure mode
   (*) Display speed and gait and momentum on main screen
   (*) Summoning abilities should work now
   (*) Stopped creating beast rumors (and thereby kill quests) for civilized predator/subterranean creatures (new worlds only)
   (*) Added button to go back to destiny/difficulty selection from character creator
   (*) Classic mode travel maps now show up properly

Graphics additions/changes
   (*) Tree growth pictures (leaves, flowers, fruit, etc.)
   (*) Added zombie syndrome class to husks so they'll display properly (new worlds only)
   (*) Option to print only periods for the ground in Classic mode returns
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Rumrusher

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Re: Dwarf Fortress 51.05 Released
« Reply #1 on: February 12, 2025, 08:31:43 pm »

Fortress mode
   (*) When choosing rectangles, shows dimension of rectangle
-snip-
 
was wondering if this could be an optional toggle one could set in the settings(defaulted on)?
oh just saw where the fps marker is placed with the gait and momentum interface and it's a bit overlap
other than that I'm happy to see the mid map and city map fast travel screens return for df.
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Toady One

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Re: Dwarf Fortress 51.05 Released
« Reply #2 on: February 13, 2025, 06:09:27 am »

Sure, we can add a toggle for that.
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