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Author Topic: What's going on in your fort?  (Read 6428376 times)

brewer bob

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Re: What's going on in your fort?
« Reply #57690 on: February 15, 2025, 06:24:15 am »

Any idea how to use dfhack to spawn angels?

I've used it to spawn clowns with no problem with DEMON_8 or whatever the corresponding number is

But this doesn't seem to work with the Angel tags of DIVINE_4 or whatever their corresponding number is

The tags of Angels are something like "HF279 DIVINE_1" (HF<number> being the deity's id, I think?).

(I usually just extract the raws with Generated Raws EXtractor and check the tags from the creature_generated file. Works with DF 0.47.05)

Shmichael

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Re: What's going on in your fort?
« Reply #57691 on: February 26, 2025, 09:17:16 am »

Had a Forgotten Beast show up made completely out of Pig Iron. Sent a squad of ironclad hammer dwarves to go test the waters.



They beat the hell out of it, but ultimately couldn't do any damage. It ripped one of the dwarves' helmets off and beat everyone to death with it.

Gonna immortalize these guys with steel statues, lost a Divine Metal shield in the fight. Gonna get some masterwork steel arms and armor and try to reclaim it with a side of vengeance.

If this fails I'm collapsing a bunch of iron walls on top of it.
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TheFlame52

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Re: What's going on in your fort?
« Reply #57692 on: February 26, 2025, 04:47:19 pm »

If it takes damage, it can be killed eventually!

Salmeuk

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Re: What's going on in your fort?
« Reply #57693 on: February 26, 2025, 07:34:30 pm »

If it takes damage, it can be killed eventually!

if you have a spare dragon lying around, their flame breath would help soften up the target. . .

we had a weretortoise attack the surface village. oddly enough, the tortoise chose to vault over a security fence and go for a swim in one of the pools full of flesh-eating piranhas. After suffering hundreds of small cuts and bruises from the relentless onslaught of snappy bois, the tortoise thought better of this strategy and climbed back out. It was then cut down by the axedwarves.

I imagine it was kind of like one of those pools where you can get your feet cleaned by little fish who nibble off the dead skin from your toes. But instead of just the dead skin it was ALL OF THE SKIN.

anyways, it just confirms that building a pool of wild piranhas was not, in fact, a waste of time, and the five or so dwarves that perished in the process died not in vain. however I think we need some multi-lingual signs to go along with the security fence . .
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Uthimienure

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Re: What's going on in your fort?
« Reply #57694 on: February 28, 2025, 12:47:19 pm »


(( Quoted previous update for comparison... current status is in (( ))          ))

Gravearmor minor update at 75 1/2 years.  (( 84 years ))

Population is growing very slowly as migrants dwindled lately to 2-3 dwarfs each for the 161st through 165th migration waves.
Still a few random deaths happening... mining accidents, living dead monsters, old age, low birth rate.

(( Population climbed to a high of 944, and has dwindled to 935 due mostly to deaths from old age ))

Current pop 931 (( 935 ))
Adults 892         (( 905 ))
Youths 38           (( 26 ))
Babies  1             (( 4 ))

Work transforming the 10z level cavern level continues. (( nearly complete ))
The fires of the steel & other metal industries burn strongly. (( what else? ))

Note, this is a 0.47.05 fort I've played daily since 2021.
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FPS in Gravearmor (925+ dwarves) is 2-5 (v0.47.05 lives on).
"I've never really had issues with the old DF interface (I mean, I loved even 'umkh'!)" ... brewer bob
As we say in France: "ah, l'amour toujours l'amour"... François D.

brewer bob

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Re: What's going on in your fort?
« Reply #57695 on: February 28, 2025, 01:15:06 pm »

(( Population climbed to a high of 944, and has dwindled to 935 due mostly to deaths from old age ))

It is somehow satisfying when dwarves manage to live so long that they die peacefully of old age.

Uthimienure

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Re: What's going on in your fort?
« Reply #57696 on: February 28, 2025, 01:58:23 pm »

(( Population climbed to a high of 944, and has dwindled to 935 due mostly to deaths from old age ))

It is somehow satisfying when dwarves manage to live so long that they die peacefully of old age.

It is.  If I knew a way to increase the birth rate, I would try it.  But that's a topic that's been discussed before, lol.
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FPS in Gravearmor (925+ dwarves) is 2-5 (v0.47.05 lives on).
"I've never really had issues with the old DF interface (I mean, I loved even 'umkh'!)" ... brewer bob
As we say in France: "ah, l'amour toujours l'amour"... François D.

King Zultan

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Re: What's going on in your fort?
« Reply #57697 on: March 01, 2025, 05:00:15 am »

Dang I was thinking you would have passes the 1000 mark by now, hopefully you figure out the baby thing soon.
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