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Author Topic: room value - a mystery  (Read 706 times)

Elvedritsche

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room value - a mystery
« on: August 18, 2024, 06:20:02 am »

Hello,

I am digging now deeper into the calculation of room value, following the zone page of the wiki.

My test room is built like the following scheme with E edge, W wall, F floor

EWWWE
WFFFW
WFFFW
WFFFW
EWFWE

wall and floor tiles are from gold. Two of the edges are from stone and two from native gold.

My calculations getting the same values as the game (zone menus, temple or guildhall). This changes when I engrave wall and floor tiles.

a zone (W and F engraved)

WF

should have a value of (according the wiki)

W: Material 30, Quality 9, engraved 300 -> 30x9+300=570
F: Material 30, Quality 7, engraved 300 -> 30x7+300=510

is 1080 in total

The game is giving
W: 270
F: 810

OK, the engraving of the wall counts to the floor. Why?

I am wondering why this is as it is. Or is it a bug (Steam version)?

J.




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Elvedritsche

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Re: room value - a mystery
« Reply #1 on: August 18, 2024, 10:06:37 am »

there is definitely a bug.


Building a room with same scheme as above from Dolomite (material value 2)

All is fine if all tiles are not engraved. After engraving (in a first step only the floor) the game is calculating wrongly

The scheme has 9 floor tiles, 11 wall tiles and 4 edges. Therefor the room value is

Floortile (placed, engraved): 2x7 + 2x10 = 34
Walltile (placed): 2x9 = 18
Edges (Raw): 2
Total: 9x34 + 11x18 + 4x2 = 512

But the games gives 510.

Removing any random wall or floor tile from the zone, the room value is calculated correctly again.

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