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Release notes for 50.12 (March 6, 2024):
New stuff
(*) Ability to sort the lists from the creature/task menus
(*) Kitchen interface sorting and searching
(*) Work detail sorting and searching
(*) Can edit and restore default work details
(*) Saves can be sorted by world and folder on the title screen
(*) Keyboard support for many unit lists
(*) Ability to designate burrows over multiple Z levels
Major bug fixes
(*) Fixed a few crashes relating to pregnancy
(*) Fixed save corruption related to bad job ids
(*) Fixed crash related to language mods
(*) Goblins should have trolls again, and some additional friends (new worlds only)
(*) Vampires in forts should hide properly
Graphics additions/changes
(*) Additional statue graphics
(*) Fixed some classic building interface lights
Other bug fixes/tweaks
(*) Squad assignment now lists already-assigned units last
(*) Fixed error in calculation of bridge support
(*) Fixed issue in how environment-appropriate work animals are selected for visiting fortress
(*) Fixed missing autopause tooltip
(*) Additional miscellaneous optimizations
(*) Fixed minor issue with forest variant display
(*) Fixed clipping issue on unit sheets
(*) Fixed minor issue with cage contents display
(*) Fixed pet list display on unit sheet rarely skipping a pet
(*) Llamas are pack animals now