Library built at Sundered Spire
7 armies at Castle Bacchus sally forth. Your armies attack (5, 6, 2, 5, 3, 2 and 6), defeating one of the enemies (wolf).
Library built at Castle Bacchus
5 armies, joined by Vulk's troops, march on Forest H10. Your armies attack (with three bog cats) (with one wolf) (1, 4, 8, 8, 7, 6, 6, 7, 5, 6, 4, 5, 1, 3 and 3), defeating one of the enemies (wisp).
The enemy attacks back (5, 3, 1, 2, 1 and 4), with none of your units defeated.
Your armies attack (with three bog cats) (with one wolf) (4, 8, 3, 2, 5, 1, 2, 1, 1, 8, 1, 5, 1, 1 and 1), defeating one of the enemies (wisp).
The enemy attacks back (5, 5, 1, 2 and 0), with none of your units defeated.
Your armies attack (with three bog cats) (with one wolf) (1, 6, 4, 1, 6, 4, 3, 2, 5, 2, 6, 6, 5, 2 and 6), defeating one of the enemies (wisp).
The enemy attacks back (5, 6, 6 and 7), killing two of your armies. A bog cat is killed.
Your armies attack (with two bog cats) (with one wolf) (6, 5, 8, 1, 2, 6, 3, 4, 8, 2, 2 and 7), defeating one of the enemies (wisp).
The enemy attacks back (6, 6 and 5), killing one of your armies. A bog cat is killed.
Your armies attack (with one bog cat) (with one wolf) (2, 2, 3, 4, 4, 6, 5, 3, 5 and
, defeating one of the enemies (wisp).
The enemy attacks back (4 and 3), with none of your units defeated.
Your armies attack (with one bog cat) (with one wolf) (8, 1, 2, 1, 5, 5, 5, 8, 5 and 2), defeating one of the enemies (wisp).
The enemy attacks back (6), killing zero of your armies. A wolf is killed.
Your armies attack (with one bog cat) (7, 3, 3, 2, 1, 2, 8, 8 and 5), defeating one of the enemies (wisp).
All enemies are defeated, the bog cats convert the land to bog, and the bog is absorbed into your county.
Your total losses: six (2 Vulk units, 2 bog cats, 1 wolf, 1 Fitzharbort unit).
1 army and 5 wolves, with Ascupart's Bane, march on Forest F9: Your armies attack (with five wolves and Ascupart's Bane) (1, 4, 2, 2, 8, 2, 4 and 6), defeating two of the enemies (giant (part) and giant (part)).
The enemy attacks back (7), killing zero of your armies. A wolf is killed. Then the rest run away. You take too many casualties and your force retreats.
Your total losses: five.
1 Army marches on Village H2. The unprotected village is taken.
1 Army marches on Hill H3. The unprotected hill is taken.
1 Army scouts G6. There's just a blocked up cave here.
1 Army scouts H7. You scout through the first land, triggering a counterinvasion (see below). You discover a marshland. In the muddy mire they find three wolves.
Your scout withdraws to safety.
The Invasion is a Reconquest. The Thornish return from their redoubt on the Isle of Wisp. 10 Thornish holdouts, a ship, and three siege engines appear on the closest Lord-owned coastal tile [G3] to a random castle belonging to whomever triggered the invasion [Castle Bacchus]. Each enemy phase from now, each set of Thornish holdouts not involved in a siege and not occupying a castle and not a member of the Order will walk or sail to an adjacent Lord-owned land, moving towards the nearest castle. Before marching, they will raze any forest or village they occupy.
1 Army scouts I7. You scout through the first land, discovering a marshland. In the stinking fen they find four gold and they also find five Squelsh barbarians.
Your scout withdraws to safety.
1 Army scouts F7. You scout through the first land, discovering a lair. This unforgiving hole is inhabited by a bog cat and also four wisps. The monsters defend nine gold.
Your scout withdraws to safety.
1 Army scouts F8. You scout through the first land, discovering a marshland. In the murky bog they find five wolves.
Your scout withdraws to safety.
1 Army scouts H4->I4->I5 with the Murkblade.
You scout through the first land, discovering a marshland. In the murky fen they find two wood and they also find three wisps.
Your scout withdraws to safety.
1 Army scouts I4. You scout through the first land, discovering a marshland. In the foul fen they find nothing but bones.
1 Army scouts I5. You scout through the first land, discovering a marshland.
In the stinking bog they find a giant, holding siege workshop plans. (The second artefact was a cartography mistake, apparently). Your scout withdraws to safety.
1 Army and 5 wolves march on Lustre Hills H6. Your armies attack (with five wolves) (3, 2, 8, 7, 3, 2, 4 and 1), defeating one of the enemies (wisp).
The enemy attacks back (5, 8, 8, 5 and
, killing zero of your armies. A wolf is killed. Then the rest run away. You take too many casualties and your force retreats.
Your total losses: one wolf.
18 armies march on Lair F3. The dragon (part), dragon (part), dragon (part), dragon (part) and dragon (part) attack first (3, 6, 3, 1 and 5), killing one of your armies.
Your armies attack (2, 4, 5, 1, 1, 0, 1, 2, 4, 5, 0, 4, 1, 0, 6, 6 and 1), defeating four of the enemies (wisp, dragon (part), skeletal warrior and skeletal archer).
The enemy attacks back (7, 5, 1, 4, 1 and 7), killing two of your armies.
Your armies attack (2, 3, 4, 6, 3, 6, 4, 2, 7, 7, 7, 0, 5, 2 and 1), defeating six of the enemies (bog cat, dragon (part), dragon (part), dragon (part), bone reckoner and dragon (part)).
All enemies are defeated and the lair is absorbed into your county.
From the dragon horde, you gain twelve gold. From lair you also gain eight gold (20 total).
Your total losses: three.