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Author Topic: Creating a 1 level deep clean water well  (Read 852 times)

Blue_Dwarf

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Creating a 1 level deep clean water well
« on: September 04, 2023, 05:58:45 pm »

You know how we need to have water wells that are two levels deep, to avoid buckets laced with mud? Because there is usually mud on the bottom level?

Turns out you can have a clean 1-level water cistern. If a tile has a ramp, and gets flooded with water, it becomes muddy. If you deconstruct the ramp, the mud is removed. If you deconstruct the ramp while there is 1-2 water on it (you can't deconstruct with 3+ water), the water remains with no mud, and will remain clean when you fill it up.

So you can have a muddy water cistern, with clean spots for your wells.
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Goldbeard

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Re: Creating a 1 level deep clean water well
« Reply #1 on: September 05, 2023, 07:28:21 pm »

Genius.
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IronyOwl

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Re: Creating a 1 level deep clean water well
« Reply #2 on: September 05, 2023, 07:30:23 pm »

That's cool, though I suspect the use cases are fairly limited.
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Lozzymandias

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Re: Creating a 1 level deep clean water well
« Reply #3 on: September 09, 2023, 05:43:05 am »

Sterling !!SCIENCE!! I can think of a few applications with hypercompact fortress designs.
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FantasticDorf

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Re: Creating a 1 level deep clean water well
« Reply #4 on: September 09, 2023, 06:39:25 am »

Doesn't it revert to mud if the well runs dry by over-use though?

It'd be faster I suppose to use a screw pump, but it shows how impactful constructed ramps are. I wonder if constructed stairs can do the same kind of thing?
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Blue_Dwarf

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Re: Creating a 1 level deep clean water well
« Reply #5 on: September 10, 2023, 11:16:39 am »

It does revert to mud if dried and flooded again.

Originally I did this with dug ramps, but constructed ramps and stairs also work. Furniture placement doesn't work.
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