[CREATURE:TREANT]
[DESCRIPTION:A large-sized creature dedicated to the ruthless protection of nature.]
[NAME:treant:treants:treant]
[CASTE_NAME:treant:treants:treant]
[CREATURE_TILE:'T'][COLOR:6:0:0]
[INTELLIGENT][NO_EAT][NO_DRINK][NO_SLEEP][SLOW_LEARNER]
[NOFEAR][NOBREATHE][EXTRAVISION]
[NO_GENDER]
[GOOD]
[BIOME:ANY_FOREST]
[NATURAL_SKILL:DISCIPLINE:5]
[CLUSTER_NUMBER:1:6]
[POPULATION_NUMBER:100:300]
[PREFSTRING:nature]
[CREATURE_CLASS:PLANT]
[CREATURE_CLASS:NATURE_ELEMENTAL]
[BODY:HUMANOID_NECK:2EYES:2EARS:MOUTH:NOSE:5FINGERS:BRAIN]
[TISSUE:WOOD]
[TISSUE_NAME:wood:NP]
[TISSUE_MATERIAL:PLANT_MAT:OAK:WOOD]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:WOOD]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:4:4]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_BAD_MULTIATTACK]
[ATTACK:BITE:BODYPART:BY_CATEGORY:MOUTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_CANLATCH]
[ITEMCORPSE:WOOD:NO_SUBTYPE:WOOD:OAK]
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:5341:4723:4112:1254:6433:7900] 7 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[SWIMS_INNATE]
Like Goblin's trolls, I want to make a pet for the Elf, so I'm going to add a tree giant concept called ㅆreant.
I'm going to mod so that when Treant dies, he leaves an oak log instead of a corpse.
But when he dies, the unnamed log is created, not the oak log.
I can't find out what the hell is wrong with me. Please help me!