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Author Topic: Option to "lock" the difficulty settings (for the Steam release)  (Read 926 times)

Mr Crabman

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  • A person with the head and pincers of a crab.
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So apparently the new difficulty settings that are editable ingame (in the Steam release) can be set right while you're in a fortress, and it takes effect as soon as you leave the options window, instantly.

That's nice for usability, but one thing I'd suggest in addition to this is a way to "lock" the difficulty, so that if one wants to avoid the temptation of altering these settings to make things easier on themselves partway through, they can do so. The lock would keep all settings relevant to difficulty (megabeast wealth triggers, whether sieges are enabled; all that kind of stuff) locked in place so they can't be changed while playing the fort/adventurer/while in the game.

For true emergencies/need for changing the settings related to FPS it should probably be possible to unlock the settings again, but this would be done by digging in the save files and manually changing LOCK:YES to NO, or whatever it looks like. Or at the very least, putting it in a menu that's not accessible while you're playing.