Mediums are a class which specializes in matters of the spirit world. Those born with talent for the profession are more sensitive to the geography of the spirit world, allowing them a vague sense of the dualistic nature of our local planar system. Using white mana, Mediums are able to reach an equilibrium within the sprit world, projecting themselves into that world in much the same way that spirits might project aspects of themselves into the prime plane. Mediums, while possessing many powers, find that their role is one of balance. They are responsible for investigating and correcting imbalances involving the spirit world. Many Abcubi have a innate ability to sense the spirit world, leading many of them to be callers. Advanced callers might find themselves losing pigment in their skin, hair, or eyes. Others might find themselves less attached to the physical world over time, becoming otherworldly and slightly ethereal.
Minor: Sightlines, Equilibrium, Spirit Speech, Minor Spirit Transplant, Sanctify, Ethereal Barrier, Detect Spirit, Ethereal Weapon, Spirit Guide, Ritual of Formal Introduction, Banish, Ouija
Major: Plane Shift, Major Spirit Transplant, Major Banish, Spirit Companion, Seven Seal Barrier
Shrine of Sages
2x1
A peaceful shrine dedicated to the training of Medium type heroes. Here those blessed by white mana train in the ceremonial art of spirit summoning. The students here come to find balance in the natural dance of the twin planes.
[2 Maroon Mana, 30 Stone, 20 Wood]