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Author Topic: Altars & Dice not craftable?  (Read 1087 times)

Shazial

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Altars & Dice not craftable?
« on: February 04, 2022, 11:07:38 am »

Hello,

I'm newer to the newer versions of the game, and just noticed they added neat stuff like altars and dice, that you should be able to craft (according to the wiki at least). However, despite having the option to build an altar in the building menu, there is no option to actually craft either of these items in places it should be.

My fort was started in a version without these items, and then upgraded to the most recent. Do new crafting recipes not automatically transfer over when updating versions, and if so, is there a way for me to enable them? Though being able to place and build said things do tell that the game on some level recognizes their existence.. Is it just a recipe not available to my current civilization?

After looking through the bug tracker, it appears there's an opposite problem of being able to craft and not build them, but that didn't really serve any hints to solving this little oddity. :)

Thank you for your assistance!
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Mobbstar

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Re: Altars & Dice not craftable?
« Reply #1 on: February 04, 2022, 11:28:53 am »

Dice and altars are raw-defined objects.  As such, they have to be explicitly added to the civilisation ("entity" in raw files) before they can be used.  Existing worlds do not update their civilisations (mostly), which is a well-known problem in modding.

You would have to either make a new world to get the altars and dice, or edit your savefile.  I recommend you do not do either, though, as altars and dice are of no practical purpose in Fortress mode.

A_Curious_Cat

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Re: Altars & Dice not craftable?
« Reply #2 on: February 04, 2022, 12:36:35 pm »

Building an altar in a temple can raise room value.
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Shazial

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Re: Altars & Dice not craftable?
« Reply #3 on: February 04, 2022, 01:48:09 pm »

Dice and altars are raw-defined objects.  As such, they have to be explicitly added to the civilisation ("entity" in raw files) before they can be used.  Existing worlds do not update their civilisations (mostly), which is a well-known problem in modding.

You would have to either make a new world to get the altars and dice, or edit your savefile.  I recommend you do not do either, though, as altars and dice are of no practical purpose in Fortress mode.

Ah, I see! That would explain it then. Since they got no other value than decoration at the moment I won't risk tampering with my save file then.

Thank you for the information. :)
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Thisfox

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Re: Altars & Dice not craftable?
« Reply #4 on: February 05, 2022, 06:10:14 pm »

Huh. They've been in for a year, how long have you been playing this one fort?
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Shazial

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Re: Altars & Dice not craftable?
« Reply #5 on: February 06, 2022, 10:53:20 am »

Huh. They've been in for a year, how long have you been playing this one fort?

Hmm... Whipdays was created back in *checks archives* September 2018. Have been returning to the fortress on and off ever since, sometimes with couple of months of breaks in between. Can't seem to abandon the little ones since so much has already been invested in them. :)
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