IronWolf VR is a really fun time as long as you have a couple friends who also have vr to play it with. (you could technically play it alone or with one friend but i'd only recommend it at 3-4 players)
just blew like 6-7hours in it, basically think silent hunter, but in vr coop (or bridge crew, or pulsar). Basically you go around the old-war-time seas torpedo-ing merchant ships, frigates and destroyers, and occasionly shooting down fighters/bombers with your 2 deck machine guns (you have one big deck gun that you can use anti-ship but GL using it against anything but merchant ships without dieing).
Anyone can do anyjob at any time, except the captain is the only person who can buy upgrades for the ship in dock, some of which you have to manually install like batteries and adapters n stuff.. (you could hotswap one of your 8 batteries while in transit i guess, no idea how well that works).
The basic job/rooms are:
Sensor/captain (controlling a tactical map(blips from hydrophone and spotted by periscope), fast-travel, the hydrophone(passive sound sensor), Record Player (classy), periscope, torpedo tracking (and some manual remote-radio controls that let you turn them a few degrees while in water).
Engineering (Load-balancing and turning on/off literally everything in the ship, replacing fuses when blown, controlling the diesel/electric engines / cooling, air compressor, snorkel(for diesel engine and air-intake at periscope depth), actual propeller speed/direction control.
Helm (Tactical map, terrain-map(uh.. not that useful cause you also have a depth under heel sensor), Controlling the rudder(manual or automatically if you use power for it), hydropaning(vertical angle), ballast(via limited compressed air + water intake that you juggle to balance), you also have request-propeller speed thing.
Torpedo guy (basically pull the torpedos into the tubes, lock em, fill em with water/air), Manual torpedo launch(sensor/captain room has a launch when locked). Probly the least exciting job.
Theres also a couple welders for leaks on the ship, as well as some air-rebreathers but if you get to the point you need those air-rebreathers your likely going to die. Seems like there are more leaks(from being hit/crush damage) in helm(front)/sensor(midship), so they also have to deal with welding them (although maybe torpedo guy should be on that if you have one). Theres also manual pumps you can pump to drain a room.
Any position you don't have you can turn on automatic.
Anyway, its a good time if you want to coop-crew something with friends.