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Author Topic: Butchering dead tame animals + Designation for butchering dead animals  (Read 985 times)

Grimosaur

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Aight, I know I'm not supposed to repost already acknowledged suggestions/bugs but I just can't help it with this one. I suppose the reason is so you don't unknowingly butcher any animals claimed by one of your dwarves, the same way you can't slaughter any claimed animals. But I don't see why all tame animals have to be marked under the same butchery preventing flag when they die. Is it not possible to mark the animal differently upon it's death based on whether or not it has been claimed by one of your dwarves? I don't know... I'm no programmer, but I just can't help but feel a little frustrated having a fort which can barely produce enough food for itself while all this is sitting just outside, completely untouchable.


yes i know i said i could barely produce enough food... and i had THIS many animals i could have been slaughtering
If it is ever fixed, perhaps a 'butcher dead animals' option could be added to the designations menu. At the moment if you want to butcher any wild animals killed by your military or whatnot you have to dump them nearby a butchery, unforbid them, and then queue up a 'butcher a dead animal' task. Instead, you could box mark any number of dead animals to be butchered from the designations menu where they will all be taken straight to the butchery by your dwarves just like the 'return kill' task that hunters do. This also wouldn't mark any animals claimed by your dwarves so you could roughly see how many more coffins you will have to make after a siege
« Last Edit: April 08, 2021, 07:10:29 pm by Grimosaur »
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Orange-of-Cthulhu

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+1

I think some of the biggest "problems" in the game are these things where the game mechanics collide with a goal of the players. You go "ah ha I can just do THAT", but then to your surprise the game mechanis make it impossible.

You can easily plan to pasture all your animals in the path of invaders, thinking "if they kill them, I'll just butcher them" and then you can't butcher them for no reason.

I might add that in the case of rotten corpses, it should be possible to at least get the bones out - it's frustrating if you have a dwarf going nuts because he needs bones for his moods, and you have a lot of bones sitting in dead animals, but you can't get them out of the animals. Or even there can be skeletons on the ground, but you can't just grab some bones.

The flow is:

1: Player starts grasping how the game works.

2: Player makes a plan based on his knowledge of the game.

3: Player does preparations for the plan.

4: But when it comes to execution, the game suddenly, and completely unexpected and nonsensical, renders the plan impossible. Or it makes the execution needlessly complicated.

Especially before the Steam-release, I think it's important to remove some of these frustration-triggers.
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Wokko

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+1, would be good to fix before steam release
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NEANDERTHAL

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YES PLEASE this is a serious issue. Why can't I easily butcher animals my military kills, or that die on-map? Why can't I dismantle skeletons for bones?
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anewaname

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YES PLEASE this is a serious issue. Why can't I easily butcher animals my military kills, or that die on-map? Why can't I dismantle skeletons for bones?
The OP's issue is with the inability to butcher the fresh corpses of tame animals (apparently slaughtered by invaders). Any non-tame animals your military kills or that died on-map should be butcherable, but not during the time while they are rotting. The corpses need to be butchered before the rotting starts or after it is done. The corpses appear to say "rotting corpse" for only part of the time that it is rotting.
« Last Edit: April 12, 2021, 05:19:47 pm by anewaname »
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Quote from: dragdeler
There is something to be said about, if the stakes are as high, maybe reconsider your certitudes. One has to be aggressively allistic to feel entitled to be able to trust. But it won't happen to me, my bit doesn't count etc etc... Just saying, after my recent experiences I couldn't trust the public if I wanted to. People got their risk assessment neurons rotten and replaced with game theory. Folks walk around like fat turkeys taunting the world to slaughter them.