Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Statue garden  (Read 1089 times)

Bwoarf

  • Escaped Lunatic
    • View Profile
Statue garden
« on: March 15, 2021, 11:52:33 pm »

It would be cool if you designate a room to be a statue garden and by themself, your best scultor would come and make their creation. Overtime, better scultor come and make their creation. If they have more skills then the previous scultor and the room is full, the best scultor would destroy the worst one and make a new one.
If the worst scultor is still alive, he get sad cause his creation is destroy but there is also a +value for the overall dwarf who pass/visit the statue area.

The same thing could happen with the ppl who design wall decor (havent play in a while. dont remember what they are called).

My 2 isk.
Logged

Shonai_Dweller

  • Bay Watcher
    • View Profile
Re: Statue garden
« Reply #1 on: March 16, 2021, 03:14:08 am »

It would be cool if you designate a room to be a statue garden and by themself, your best scultor would come and make their creation. Overtime, better scultor come and make their creation. If they have more skills then the previous scultor and the room is full, the best scultor would destroy the worst one and make a new one.
If the worst scultor is still alive, he get sad cause his creation is destroy but there is also a +value for the overall dwarf who pass/visit the statue area.

The same thing could happen with the ppl who design wall decor (havent play in a while. dont remember what they are called).

My 2 isk.
It's interesting. Does it have any bearing in real life at all? Like famous statue gardens where artists could just plunk down whatever they feel like?

An artist's studio/crafter's guild would seem to be a more appropriate place for people to practice their crafting skills (with actual results, unlike now).
Logged

Starver

  • Bay Watcher
    • View Profile
Re: Statue garden
« Reply #2 on: March 16, 2021, 07:15:01 am »

(Wall decor: Engravers? So a gallery, in both art and cavern meanings of the word. But not the theatre/courtroom one.)

I could see it being done with debuilding statues from plinth-positions[1]. Creation would still be at workshops (personally allocatable 'studios'?), but it ties up a need-driven task (like eat/drink/sleep but emotional, perhaps even semi-mood) that involves creation, hauling and (re)placement. Happy and sad thoughts for setting up and unsetting, respectively. Manual (by player!) building of displaced works wouldn't count for 'garden'-related boosts.

Alternately, make it entirely 'engraver'-like. A designated rock cavern area (artificial or otherwise?) could be set like a graffiti-wall, encouraging any who have the need to stop by and use exposed rock (you may have dug it with rock columns, for maximal effect - if multi-Z then another use for stepladders!). Though not sure about over-carving, in that event. But it could certainly give you that sought after Halls Of Moria/Erebor thing.


The big difficulty is that there's a number of functional tweaks needed to have it happen (in whatever form). It might even be just easier to do it without any prior art, like the sudden introduction of temples and libraries.


[1] It would need player/overseer designation of positions within a designated room, at one remove from current working. Being impassible, I don't think I'd trust the dorfs to not wall themselves/others in, requiring additional player intervention/fighting with their artificial stupidity.

Logged

Hl_Handgranate

  • Bay Watcher
    • View Profile
Re: Statue garden
« Reply #3 on: March 24, 2021, 08:12:24 am »

It's interesting. Does it have any bearing in real life at all? Like famous statue gardens where artists could just plunk down whatever they feel like?

That's street art for you! https://en.wikipedia.org/wiki/East_Side_Gallery

In old churches you also have layers and layers of wall paintings. But then they are comissioned. Artist don't just go there like, that fresco of Saint August is just sloppy craftmansship! I sure can do better
Well thinking about it, sometimes they do - https://en.wikipedia.org/wiki/Ecce_Homo_(Mart%C3%ADnez_and_Gim%C3%A9nez)

Maybe it could be a strage mood thing: an enraptured artist going to some statue garden and reworking some simple art into a masterpiece. [I would like to see strange mood artwork. Even performances. It would be great to see your beekeeper perfoming a legendary The Reading of Onions Dance that only lives in the memory of those who saw it - but that's another suggestion I guess]
« Last Edit: March 24, 2021, 08:18:31 am by Hl_Handgranate »
Logged
“A floor is just a wall that’s horizontal. It’s the same thing.”
“That’s the dumbest thing you’ve ever said.”

Hl_Handgranate

  • Bay Watcher
    • View Profile
Re: Statue garden
« Reply #4 on: March 24, 2021, 08:16:23 am »

I think it would be interessting to allow a 'engrave all you like'-space.
It would require allowing reworking engravings, which would be fine.
I don't feel it should automatically only allow better engravings as I don't see why everyurist would accept that restriction or even be able to judge the quality - see link above. Maybe it would be fair to let the player decide a minimum engraver skill for a 'engrave all you like'-space
Logged
“A floor is just a wall that’s horizontal. It’s the same thing.”
“That’s the dumbest thing you’ve ever said.”

Salmeuk

  • Bay Watcher
    • View Profile
Re: Statue garden
« Reply #5 on: March 26, 2021, 05:40:38 pm »

In Oxygen Not Included, you must first build the stone, then an artist will arrive to carve the block. I have always enjoyed that mechanic, and I think it relates to your idea. Being able to carve statues from a constructed block wall, or even a natural wall, would help make this suggestion a reality.

I do enjoy the idea of a living art space, with less control from the player. Any dwarf could choose to fullfill their need for creativity by crafting some statue or object, and placing it within the space according to the whims of their programming.

Logged