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Author Topic: Ho to remove mud from ramps, but keeping the vegetation  (Read 697 times)

joostheger

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Ho to remove mud from ramps, but keeping the vegetation
« on: January 16, 2021, 03:39:07 pm »

Hi all,

I'm creating an artificial cavern with moss and all. I use guiding rivers to irrigate my cave floors. When moss and fungus have grown, I use furniture to remove the mud while keeping the vegetation.
However thats not working for ramps.

I can not build furniture on ramps
When i remove the ramp, it also removes the vegetation.

Any ideas?
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joostheger

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Re: Ho to remove mud from ramps, but keeping the vegetation
« Reply #1 on: January 26, 2021, 05:04:59 am »

got it.
Using the 'spotclean' command in dfhack, this removes the mud but not the moss and fungus
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