Savage Weapons- Adds a number of primarily edged weapons to the Saurian, Duergar, Bugbear, and Goblin civs. Most have higher contact areas, resulting in theory, in shallower but large and bloody wounds and poorer armor penetration. I could be wrong though, and they're mostly just for flavor anyway.
-- Crude Sword: One-handed short sword with a higher contact area.
-- Serrated Cleaver: One-handed short sword with a higher contact area.
-- Makeshift Greatsword: Two-handed sword. Lacks guard strike added to vanilla two-handed sword.
-- Rough Saber: A blunt one-handed slashing sword.
-- Serrated Spear: Much higher contact area than a vanilla spear.
-- Crude Lance: Higher contact area than a vanilla pike.
-- Crude Great Axe: Two-handed axe.
-- Serrated Axe: Battle Axe with higher contact area.
-- Simple Fighting Axe: Hatchet varient intended to invoke early bronze/copper age axes.
-- Hunting Spear: A spear that uses Mephansteras' javelins as ammo. Uses Throwing skill for ranged attacks.
-- Weight-chain: A chain with a weight on on end. Two-handed blunt whip.
-- Spiked Weight-chain: Same as the Weight Chain, but with spikes. Two-handed edged whip.
Savage Armor- Armors meant to invoke improvised, partially-looted, low skill craftsmanship, or poor care by their owners. They don't cover as much as their non-junky counterparts.
-- Scrap Armor: Chest Armor, 75 Coverage
-- Chest-plate: Chest Armor, 50 Coverage
-- Makeshift Armor: Chest Armor, 90 Coverage
-- Scrap Helm: Helmet, 60 Coverage
-- Leg Guards: Greaves, 60 Coverage
-- Plated Gloves: Gauntlets, 50 coverage
-- Crude Gauntlets: Gauntlets, 75 coverage
Vamarii Weapons- Adds a small selection of "Vamar" weapons, which are mainly just for flavor.
-- Vamar Mace: Meant to invoke a Pernach. It falls between a vanilla mace and warhammer in terms of contact area.
-- Vamar Saber: Meant to invoke a Cossack or Hussar Saber.
-- Vamar Halberd: Meant to invoke a full-sized Long Bardiche.
-- Vamar Axe: Mean to invoke a scaled down, one-handed Bardiche. Unique for an axe, it has a stabbing attack.
Other Weapons
-- Great Hammer: Generic two-handed hammer-skill weapon based on the Maul. It has a lower contact area than the Maul
Splint's Utility Mod Integration
- Adds a great deal of additional functionality, building options, and other stuff, such as shield painting.
-- The Shield Painter will accept any shield item, unlike in the base mod.
Fungus Expansion Integration
- By Mottledpetrel,
found here. Mainly added for the mood-assisting drinks and dyes.