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Author Topic: Wall Question  (Read 630 times)

PinkyThePinkBlob

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Wall Question
« on: February 11, 2020, 09:56:42 pm »

I've been wondering if there's been anything on the enemies breaking walls and the like? Has there been a mention of it possibly being a thing soon?

Just a curiosity of mine as I always like building fortifications, but I don't enjoy said fortifications being invulnerable(So I settle on long trapped filled alternate paths for enemies.)
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Shonai_Dweller

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Re: Wall Question
« Reply #1 on: February 11, 2020, 10:05:02 pm »

I've been wondering if there's been anything on the enemies breaking walls and the like? Has there been a mention of it possibly being a thing soon?

Just a curiosity of mine as I always like building fortifications, but I don't enjoy said fortifications being invulnerable(So I settle on long trapped filled alternate paths for enemies.)
Improved Sieges. Which was going to follow Villains, but Steam happened. Then was going to follow Steam but time pressures cut off part of villains. So it'll follow villains part 2.

All comes before the Big Wait, fortunately.

Specifically mentioned are digging invaders, but I imagine that can easily expand to invaders knocking down walls and drawbridges too. But not blowing them up (that will be post-magic releases).
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PinkyThePinkBlob

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Re: Wall Question
« Reply #2 on: February 11, 2020, 10:23:07 pm »

I've been wondering if there's been anything on the enemies breaking walls and the like? Has there been a mention of it possibly being a thing soon?

Just a curiosity of mine as I always like building fortifications, but I don't enjoy said fortifications being invulnerable(So I settle on long trapped filled alternate paths for enemies.)
Improved Sieges. Which was going to follow Villains, but Steam happened. Then was going to follow Steam but time pressures cut off part of villains. So it'll follow villains part 2.

All comes before the Big Wait, fortunately.

Specifically mentioned are digging invaders, but I imagine that can easily expand to invaders knocking down walls and drawbridges too. But not blowing them up (that will be post-magic releases).

Until that day comes, I'll just settle on overly trapped entrances. The main thing I desire is just the grand story of enemies breaking through a hellish defense with my band of dwarves holding the line at a break in the wall, that sorta thing.
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Superdorf

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Re: Wall Question
« Reply #3 on: February 12, 2020, 12:54:06 am »

All in good time! :))
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DrCyano

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Re: Wall Question
« Reply #4 on: February 12, 2020, 02:36:26 am »

DFHack has a digging invader plugin (I've never tried it myself). Description here: http://docs.dfhack.org/en/stable/docs/Plugins.html#digginginvaders. It is supposed to do exactly what you are asking, but it looks like setting it up might take some trial-and-error. See if you can find a DFHack config example with it.
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A mad scientist necromancer, a peasant with a dream, a secret message inscribed on a gem, a giant bridge.
Come witness the Saga of the Puzzling Sea!
A documented Dwarf Fortress v0.47.xx game combining Fort Mode and Adventure Mode.