It's possible.
In this world..
worldgen
Created in DF v0.47.02.
[WORLD_GEN]
[TITLE:UNDERSEA1]
[SEED:4Yn1de13b2boiEt4jnnH]
[HISTORY_SEED:eoAcCqbBzNNOiUsZq36z]
[NAME_SEED:Gt0OHpX8avDKHgfiXvhU]
[CREATURE_SEED:eepQh4FqdMyYVR8OITgZ]
[DIM:17:17]
[EMBARK_POINTS:10000]
[END_YEAR:200]
[BEAST_END_YEAR:200:-1]
[REVEAL_ALL_HISTORY:0]
[CULL_HISTORICAL_FIGURES:1]
[ELEVATION:1:310:0:0]
[RAINFALL:0:100:0:0]
[TEMPERATURE:25:25:0:0]
[DRAINAGE:0:100:0:0]
[VOLCANISM:0:0:0:0]
[SAVAGERY:0:100:0:0]
[ELEVATION_FREQUENCY:1:1:1:1:1:1]
[RAIN_FREQUENCY:1:1:1:1:1:1]
[DRAINAGE_FREQUENCY:1:1:1:1:1:1]
[TEMPERATURE_FREQUENCY:1:1:1:1:1:1]
[SAVAGERY_FREQUENCY:1:1:1:1:1:1]
[VOLCANISM_FREQUENCY:1:1:1:1:1:1]
[POLE:NONE]
[MINERAL_SCARCITY:500]
[MEGABEAST_CAP:0]
[SEMIMEGABEAST_CAP:0]
[TITAN_NUMBER:0]
[TITAN_ATTACK_TRIGGER:0:0:0]
[DEMON_NUMBER:1]
[NIGHT_TROLL_NUMBER:0]
[BOGEYMAN_NUMBER:0]
[NIGHTMARE_NUMBER:0]
[VAMPIRE_NUMBER:0]
[WEREBEAST_NUMBER:0]
[WEREBEAST_ATTACK_TRIGGER:0:0:0]
[SECRET_NUMBER:0]
[REGIONAL_INTERACTION_NUMBER:0]
[DISTURBANCE_INTERACTION_NUMBER:0]
[EVIL_CLOUD_NUMBER:0]
[EVIL_RAIN_NUMBER:0]
[GENERATE_DIVINE_MATERIALS:0]
[ALLOW_DIVINATION:1]
[ALLOW_DEMONIC_EXPERIMENTS:1]
[ALLOW_NECROMANCER_EXPERIMENTS:1]
[ALLOW_NECROMANCER_LIEUTENANTS:1]
[ALLOW_NECROMANCER_GHOULS:1]
[ALLOW_NECROMANCER_SUMMONS:1]
[GOOD_SQ_COUNTS:0:0:0]
[EVIL_SQ_COUNTS:0:0:0]
[PEAK_NUMBER_MIN:0]
[PARTIAL_OCEAN_EDGE_MIN:0]
[COMPLETE_OCEAN_EDGE_MIN:0]
[VOLCANO_MIN:0]
[REGION_COUNTS:SWAMP:0:0:0]
[REGION_COUNTS:DESERT:0:0:0]
[REGION_COUNTS:FOREST:0:0:0]
[REGION_COUNTS:MOUNTAINS:0:0:0]
[REGION_COUNTS:OCEAN:0:0:0]
[REGION_COUNTS:GLACIER:0:0:0]
[REGION_COUNTS:TUNDRA:0:0:0]
[REGION_COUNTS:GRASSLAND:0:0:0]
[REGION_COUNTS:HILLS:0:0:0]
[EROSION_CYCLE_COUNT:1000]
[RIVER_MINS:0:0]
[PERIODICALLY_ERODE_EXTREMES:0]
[OROGRAPHIC_PRECIPITATION:0]
[SUBREGION_MAX:5000]
[CAVERN_LAYER_COUNT:1]
[CAVERN_LAYER_OPENNESS_MIN:100]
[CAVERN_LAYER_OPENNESS_MAX:100]
[CAVERN_LAYER_PASSAGE_DENSITY_MIN:0]
[CAVERN_LAYER_PASSAGE_DENSITY_MAX:0]
[CAVERN_LAYER_WATER_MIN:0]
[CAVERN_LAYER_WATER_MAX:15]
[HAVE_BOTTOM_LAYER_1:1]
[HAVE_BOTTOM_LAYER_2:1]
[LEVELS_ABOVE_GROUND:8]
[LEVELS_ABOVE_LAYER_1:10]
[LEVELS_ABOVE_LAYER_2:1]
[LEVELS_ABOVE_LAYER_3:1]
[LEVELS_ABOVE_LAYER_4:1]
[LEVELS_ABOVE_LAYER_5:2]
[LEVELS_AT_BOTTOM:1]
[CAVE_MIN_SIZE:1]
[CAVE_MAX_SIZE:1]
[MOUNTAIN_CAVE_MIN:0]
[NON_MOUNTAIN_CAVE_MIN:0]
[ALL_CAVES_VISIBLE:1]
[SHOW_EMBARK_TUNNEL:2]
[TOTAL_CIV_NUMBER:24]
[TOTAL_CIV_POPULATION:5000]
[SITE_CAP:0]
[PLAYABLE_CIVILIZATION_REQUIRED:1]
[ELEVATION_RANGES:0:0:0]
[RAIN_RANGES:0:0:0]
[DRAINAGE_RANGES:0:0:0]
[SAVAGERY_RANGES:0:0:0]
[VOLCANISM_RANGES:0:0:0]
[PS_EL:310:310:310:200:200:200:200:200:1:200:200:200:200:200:200:200:200]
[PS_EL:310:299:310:200:200:200:200:200:1:200:200:200:200:200:200:200:200]
[PS_EL:310:310:310:200:200:200:200:200:1:200:200:200:200:200:200:200:200]
[PS_EL:200:200:200:200:200:200:200:200:1:200:200:200:200:200:200:200:200]
[PS_EL:200:200:200:200:200:200:200:200:1:200:200:200:200:200:200:200:200]
[PS_EL:200:200:200:200:200:200:200:200:1:200:200:200:200:200:200:200:200]
[PS_EL:200:200:200:200:200:200:200:200:1:200:200:200:200:200:200:200:200]
[PS_EL:200:200:200:200:200:200:200:200:1:200:200:200:200:200:200:200:200]
[PS_EL:200:200:200:200:200:200:200:200:1:200:200:200:200:200:200:200:200]
[PS_EL:200:200:200:200:200:200:200:200:1:200:200:200:200:200:200:200:200]
[PS_EL:200:200:200:200:200:200:200:200:1:200:200:200:200:200:200:200:200]
[PS_EL:200:200:200:200:200:200:200:200:1:200:200:200:200:200:200:200:200]
[PS_EL:200:200:200:200:200:200:200:200:1:200:200:200:200:200:200:200:200]
[PS_EL:200:200:200:200:200:200:200:200:1:200:200:200:200:200:200:200:200]
[PS_EL:200:200:200:200:200:200:200:200:1:200:200:200:200:200:200:200:200]
[PS_EL:200:200:200:200:200:200:200:200:1:200:200:200:200:200:200:200:200]
[PS_EL:200:200:200:200:200:200:200:200:1:200:200:200:200:200:200:200:200]
[PS_RF:1:1:1:1:1:1:1:1:1:1:1:1:1:1:100:100:100]
[PS_RF:1:1:1:1:1:1:1:1:1:1:1:1:1:1:100:100:100]
[PS_RF:1:1:1:1:1:1:1:1:1:1:1:1:1:1:100:100:100]
[PS_RF:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1]
[PS_RF:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1]
[PS_RF:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1]
[PS_RF:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1]
[PS_RF:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1]
[PS_RF:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1]
[PS_RF:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1]
[PS_RF:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1]
[PS_RF:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1]
[PS_RF:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1]
[PS_RF:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1:1]
[PS_RF:10:10:10:1:1:1:1:1:1:1:1:1:1:1:100:100:100]
[PS_RF:10:10:10:1:1:1:1:1:1:1:1:1:1:1:100:100:100]
[PS_RF:10:10:10:1:1:1:1:1:1:1:1:1:1:1:100:100:100]
[PS_DR:100:100:100:25:75:25:75:25:75:25:75:25:75:25:100:100:100]
[PS_DR:100:100:100:75:25:75:25:75:25:75:25:75:25:75:100:100:100]
[PS_DR:100:100:100:25:75:25:75:25:75:25:75:25:75:25:100:100:100]
[PS_DR:25:75:25:75:25:75:25:75:25:75:25:75:25:75:25:75:25]
[PS_DR:75:25:75:25:75:25:75:25:75:25:75:25:75:25:75:25:75]
[PS_DR:25:75:25:75:25:75:25:75:25:75:25:75:25:75:25:75:25]
[PS_DR:75:25:75:25:75:25:75:25:75:25:75:25:75:25:75:25:75]
[PS_DR:25:75:25:75:25:75:25:75:25:75:25:75:25:75:25:75:25]
[PS_DR:75:25:75:25:75:25:75:25:75:25:75:25:75:25:75:25:75]
[PS_DR:25:75:25:75:25:75:25:75:25:75:25:75:25:75:25:75:25]
[PS_DR:75:25:75:25:75:25:75:25:75:25:75:25:75:25:75:25:75]
[PS_DR:25:75:25:75:25:75:25:75:25:75:25:75:25:75:25:75:25]
[PS_DR:75:25:75:25:75:25:75:25:75:25:75:25:75:25:75:25:75]
[PS_DR:25:75:25:75:25:75:25:75:25:75:25:75:25:75:25:75:25]
[PS_DR:100:100:100:25:75:25:75:25:75:25:75:25:75:25:0:0:0]
[PS_DR:100:100:100:75:25:75:25:75:25:75:25:75:25:75:0:0:0]
[PS_DR:100:100:100:25:75:25:75:25:75:25:75:25:75:25:0:0:0]
[PS_SV:0:0:0:100:100:100:100:100:100:100:100:100:100:100:100:100:100]
[PS_SV:0:0:0:100:100:100:100:100:100:100:100:100:100:100:100:100:100]
[PS_SV:0:0:0:100:100:100:100:100:100:100:100:100:100:100:100:100:100]
[PS_SV:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100]
[PS_SV:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100]
[PS_SV:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100]
[PS_SV:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100]
[PS_SV:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100]
[PS_SV:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100]
[PS_SV:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100]
[PS_SV:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100]
[PS_SV:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100]
[PS_SV:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100]
[PS_SV:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100:100]
[PS_SV:0:0:0:100:100:100:100:100:100:100:100:100:100:100:0:0:0]
[PS_SV:0:0:0:100:100:100:100:100:100:100:100:100:100:100:0:0:0]
[PS_SV:0:0:0:100:100:100:100:100:100:100:100:100:100:100:0:0:0]
with this embark:
You can start from either side, dig down under, and then dig over and up to the other side, beach to beach.
Embark level: 100
Seaside/waves: 99
Dry caverns from -9 to -13 (that is, down 109 Z-Levels from the embark is the top of the cavern. Down 113 Z-Levels from the embark is the bottom of the cavern.
There is a continuous cavern under the ocean, at Z: -13, from one side of the ocean to the other.
The bottom of the ocean is at Z:0, so there's 10 layers between that and the top of the caverns, which is what [LEVELS_ABOVE_LAYER_1:10] is in the worldgen parameters, I suspect. ( a.k.a. "
Z Levels Above Layer 1 " in " Design New World with Advanced Parameters " )
I just did it in a single embark in fortress mode, so it should certainly be possible in Fortress + Adventure mode.
There's also a couple of candy spires along the way, in this case.