Download [44.12] Orc Fortress v1.0This mod adds playable orc civilizations. It combines features from both
Human Fortress and
Goblin Fortress (e.g. saw mills, bone weapons, etc.) making Orcs a violent and brutal war driven surface race.
This mod does not edit any vanilla files.
Current Features:> Orcs: Carnivores, Strong Fighters
> Pets: Boars, Wolves, Dire Boars, Dire Wolves
> Nobility: Master (Demon), King, Tribal Chieftains, War Chiefs, Shamans
• Master: The master (demon overlord) is a unique procedurally generated demon that rules an orc civilization.
• Orc King: Orc Kings are demanding, greedy and ruthless rulers that rule under a demon overlord.
• Tribal Chieftain: Tribal Chieftains rule over orc tribes. They are responsible for all management, bookkeeping and broker jobs. They are also responsible for law making and keeping order in a fortress. An Orc King will replace a Tribal Chieftain.
• Shaman: Shamans are spiritual and medical healers. They counsel upset orcs and heal the wounded.
• War Chief: War Chiefs are military commanders that also give out punishments to citizens.
> Adds a sawmill where 1 log can be cut into 5 wooden blocks.
> Adds a reaction to create an iron anvil at a smelter using 5 iron bars.
> Adds a reaction to create wood statues at the carpenter's workshop.
> Adds a reaction to create wood mechanisms at the carpenter's workshop.
> Adds a reaction to create stone anvils at the mason's workshop.
> Adds a reaction to create bone blocks (bone building materials) at the bonecarver's workshop.
> Adds a reaction to create bone furniture at the bonecarver's workshop.
> Adds a reaction to create bone weapons and armor at the bonecarver's workshop.
> Adds a reaction to ferment corpses at the corpse still.
I encourage any feedback, concerns or recommendations.
This mod is completely compatible with
[44.12] Dog Breeds and
[44.12] Fishing Expanded. Install this mod last.