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Author Topic: [44.12] ☼Meph's Training Rooms☼ - V1.0 - Skill training for everyone!  (Read 3467 times)

Meph

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<<< Download - Meph's Training Rooms  >>>
- Win/Mac/Linux - V.1.0 - For DF.44.12 -


This mod allows you to train any dwarf you like in any skill. It adds 20 workshops that have a free, but slow, reaction that trains the skill you pick; be it labors like mining or woodcutting; fighting skills like macedwarf or armor-user; social skills like negotiating or concentration; mathematics or geography; music and writing; or even unused skills like druid or balance.

The workshops are sorted into three categories: Guilds to train labors, requiring two chairs and two tables to be build; Libraries to train social skills, requiring two quires and two bookcases to be build; and Training Rooms for military skills, requiring two armorstands and two weaponracks.


To train a skill, simply run any of the reactions, they do not cost any reagents. They give 30xp every time, which means that to go from Dabbling to Novice, a dwarf would have to repeat it 17 times. To get to Talented, 150 times. To get to Legendary+5, just a meager 967 times.

Here a full table with all skill levels:
Quote
Lvl   Title   XP
0   Dabbling    1
1   Novice   500
2   Adequate   1100
3   Competent   1800
4   Skilled   2600
5   Proficient    3500
6   Talented   4500
7   Adept   5600
8   Expert   6800
9   Professional   8100
10   Accomplished   9500
11   Great    11000
12   Master   12600
13   High Master   14300
14   Grand Master   16100
15   Legendary   18000
16   Legendary+1    20000
17   Legendary+2    22100
18   Legendary+3    24300
19   Legendary+4    26600
20   Legendary+5    29000

Installation:
 - Download, unpack, drag & drop.
 - You need to generate a new world.
 - The graphics require TWBT/dfhack, I included a 32x32 and a 16x16 version.

The mod is designed to be used with the Meph Tileset, which will include it as an optional feature from now on. But I thought people might be interested in this without the tileset, so here you go.



Full list of all skills sorted by workshop:

Credits:
 - Just me. ^^
« Last Edit: September 02, 2019, 07:37:49 pm by Meph »
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
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Splint

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Re: [42.12] ☼Meph's Training Rooms☼ - V1.0 - Skill training for everyone!
« Reply #1 on: September 02, 2019, 07:35:23 pm »

Huh, this actually looks pretty neat. I've been planning to do an art-heavy fort and was debating on what else to include, and it seems I found a useful thing to add. Cheers for that Meph.  :)

Meph

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Re: [42.12] ☼Meph's Training Rooms☼ - V1.0 - Skill training for everyone!
« Reply #2 on: September 02, 2019, 07:38:35 pm »

Huh, this actually looks pretty neat. I've been planning to do an art-heavy fort and was debating on what else to include, and it seems I found a useful thing to add. Cheers for that Meph.  :)
My pleasure. Feedback always welcome. ;)
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Fleeting Frames

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Re: [44.12] ☼Meph's Training Rooms☼ - V1.0 - Skill training for everyone!
« Reply #3 on: September 03, 2019, 04:19:30 am »

That misc workshop sheet is pretty long. Lets see if it could be shortened:

Hm, Leader might better fit under military tactics workshop than misc skills one.

Reader might fit under Scholar. Student/Teacher...Have links to both. Concentration is exclusively military skill though.

Tracker is somewhat adventure, somewhat scholarly skill, dwarves with observer usually start researching tracking topics alongside it and record-keeping iirc.

Pretty nice pictures; I like how the workshop tiles create uniform rooms even when placed next to each other.

brolol.404

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Re: [44.12] ☼Meph's Training Rooms☼ - V1.0 - Skill training for everyone!
« Reply #4 on: September 03, 2019, 05:52:08 am »

Cool concept. Good job with this