So this is my first baby step on a major mod I'm working on. I'm planning on adding a bunch of stuff from ADOM into Dwarf Fortress. I've added all the playable races (plus ogres cause I wanted to test out the caste system). I just have a few questions. My first one is "Is there still an age limit on marriages?" I remember in previous versions there was an age limit of 10 years maximum between the ages of two partners before they can get married. Is that still true? And also there are Ogre Magi in ADOM, they can cast spells. How can I add magic into this mod? I've figured out a way to turn them invisible but I don't know how to make them able to conjure cones of cold for example. And how do I add other spells that aren't restricted to a certain caste? Also how do I give the Hurthlings hairy feet. I'm not sure if the way I'm doing it makes sense.
EDIT: I've added all that stuff! Thanks to all the people who've given me help! I've made a major update! I decided that the Mist elves and Gnomes didn't offer a major change in play style, so I added a new race! I based this race off of the NPCs in the village of Terinyo in ADOM, if they're too OP please let me know in the comments!
https://www.dropbox.com/s/s6iwk153ncstd78/Ancient%20Domains%20of%20Dwarf%20Fortress.rar?dl=0The races that are in the mod currently (I'm planning to add more. I believe I've added all the playable races. And all the major Humanoid races in ADOM. Im just planning to add npcs like the Cat Lord in as Megabeasts/Semi-Megabeasts. After that I'll add an entity for the forces of chaos and that will probably be it!
Humans, Dwarves - Same as your bog standard humans and dwarves in vanilla. No major changes
Terinyoans - Humans corrupted by the forces of Chaos (based them off the villagers in the starting village of Terinyo, cause I wanted to experiment with some of the raws) - Playable in Fort mode and Adventure Mode
Gray Elves,High Elves - They replaced the elves in the base game. They are very similar, the only major differences are the fact Gray Elves use metals and magic. And High Elves have better physical stats. Playable in adventure mode.
Dark Elves - Elves that worship demons and other evil things. They are excellent warriors with higher base combat skills than other races (except for mist elves) - Playable in Adventure Mode.
Gnomes - Small but very tough and dextrous magic users. Playable in Adventure mode.
Hurthling - Very small people who live in villages. Very sneaky and nimble. They have very hairy feet. Playable in Adventure mode
Drakelings - Scaly lizardmen who can breathe acid, who also very good at music and dancing - Playable in Adventure Mode
Ratlings - Rat people that are good at everything. Very generic like Humans - Playable in Adventure Mode
Mist elves - Insanely fragile elves but very potent magic users. And are some of the best warriors in the game if you can move past their fragility. - Playable in Adventure mode
Orc - Melee brutes that are only good at one thing, smashing - playable in Adventure Mode
Troll - Even bigger brutes than Orcs but somehow even dumber - Playable in adventure mode
Terinyoans - Humans altered by the force of the Chaos Gate, while a majority are still normal, some of them are mutants with strange powers over might and magic - Playable in Fortress mode and Adventure Mode
Water Dragons - The only friendly sort of dragon, content to hide in their caves and not bother the other sentient races too much. - Not playable
There are some other races such as ogres and quicklings. They will come to siege your fort or attack you in adventure mode
Ogres - Huge wads of meat that are lead by a huge megabeast sized Ogre Emperor. Although most of them are brutes some of them are deadly spellcasters so be warned! - Not playable
Quicklings - Tiny fairies that are insanely fast. Although a regular quickling is a tough opponent to kill they are lead by fearsome Queens that can poison you with a severe paralyzing venom - Not playable
Berserkers - Fierce Warriors from the north dressed in at most leather. But making up for this with the more stronger castes (such as Princes or Kings) having near legendary combat skills - Not playable
Stone Dragons - Fearsome dragons that live in caves with an insatiable greed for shiny things. They are huge and have shrapnel breath so be careful about settling near caves! - Not Playable