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Author Topic: [OOC] Eclipse (Always Open)  (Read 2064 times)

Takosher

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[OOC] Eclipse (Always Open)
« on: August 30, 2019, 11:46:02 pm »

Heads up to new players before I get into this: This RP was started and died in the past, and will be continuing with those past events in its history, as well as several returning players. This shouldn't affect new player accessibility, but I thought it best to warn you anyways.

Story

The crew of the Eclipse, a ship of the planet Drasis, struck out on their own when their planet was destroyed by the galactic menace known as the Resanti. With their fighter compliment destroyed and little hope of actually succeeding, they sought vengeance against the Resanti. Defying the odds, they managed to bring on several skilled fighter pilots and make a name for themselves fighting pirates. Eventually their activities came to the attention of the Llima Empire, who began requesting their aid for errands that were too risky to send their own ships on.

One of these missions proved a turning point, as the Eclipse found herself facing an unexpected foe. The Resanti had captured one of the largest ships in the galaxy, and its sights were set on the Eclipse. But hidden on a nearby moon was a strange AI which aided the Eclipse in taking down this insurmountable foe, but not without heavy losses. Yet through all this, it was this AI which would truly change the fate of the Eclipse forever. Calling itself the daughter of Resanti, this AI could prove to be the key to defeating the Resanti once and for all, if only the Eclipse could find a way to contain it and interrogate it. To this end, the Eclipse set out to capture a Resanti for the AI to inhabit, allowing them to contain it physically within the brig.

With the AI contained, the Eclipse once again set out to restore it compliment of pilots, and this is where our story of freeform space battles and political mystery continues.

The Eclipse
The Drasian navy are unique among the galaxy, having a greater focus on training skilled pilots instead of fielding large numbers of disposable pilots and attempting to overwhelm with numbers. The assault carrier Eclipse possesses a below average carrying capacity of 28 fighters, which still gives it one of Drasis's largest hangars. Because of this unusual design, the Eclipse itself is able to be armed more heavily than its contemporaries, giving it an advantage in ship to ship combat.

Although these design oddities make the Eclipse less suited to large scale battles, they have proven ideal in countering the strategies of the pirates that plague the galaxy.

In shape, the Eclipse is a largely flat, vaguely triangular ship with its nose cut off to house the door to the hangar bay. It has a large array of powerful thrusters at the back, with maneuvering thrusters positioned all across its deep blue hull, which is also covered in various greebles. This gives it excellent acceleration but somewhat lacking maneuverability.

Strikers and Interceptors
Giant humanoid suits form the backbone of space-age warfare. Due to a deterioration of ship-to-ship combat as defensive measures have become more effective at deterring attacks, the use of strikers has become a ship's standard method of attacking foes. Strikers are able to close in and take out key targets on an enemy ship from its surface or even from inside. They take they form of giant robots to allow for increased flexibility in their operation and adapt quickly to any situation. Behemoth creations that can be 10 meters tall at their largest, strikers are built to tear into an enemy ship's weak points or even punch straight through their hull.

Because of the danger presented by strikers, there has been a resurgence in fighter craft, which were previously phased out. Called interceptors, these fighters are typically extremely fast and agile craft designed to live up to their name and take out enemy strikers before they can successfully close the distance. They can also serve as a counter to enemy interceptors, using their superior dogfighting capabilities to escort allied strikers across the battlefield and take out enemy interceptors.

Interceptors tend to be more varied in design than strikers, but are usually 12 meters long at most due to standardized hangars. A ship will typically dedicate about 2/5ths of its carrying capacity to interceptors.

Galactic Powers
The Grand Assembly
Spoiler (click to show/hide)

The Llima Empire
Spoiler (click to show/hide)

The Resanti
Spoiler (click to show/hide)

Pirates
Spoiler (click to show/hide)

Phases
This RP will be split into two distinct phases: Combat and Free.

During Free phases, you'll be given the opportunity to roam the Eclipse and interact with NPCs and other characters. This is when most of the plot will unfold and your character will be given a chance to develop.

Combat phases will be focused instead of fast paced battles where the goal is to get the Eclipse's strikers onto enemy ships to tear them up while defending against incoming strikers. This will be done in a skydive like attack where strikers fly from one ship to another. This combat will be totally freeform, with a focus on creativity over challenge, but will still present a decent risk. Before each combat phase you'll be given a mission briefing OOC with the initial state of the battlefield. During the fight, you'll largely be faced off against swarms of nameless mooks, which you will be free to destroy as many as 3 of per post if you so choose (but please prioritize writing over numbers). Each time you post, there will be an NPC response evaluating your actions and providing input on what you should do next. Occasionally you may find that alongside the nameless swarms there are named opponents that are more difficult and will effectively operate as enemy PCs. It will take coordination, forethought, and teamwork to take down these powerful foes.

Once a striker has made it on board an enemy ship, you will be free to RP your mech tearing it to shreds in all of its destructive glory.

Slots
Strikers and Interceptors will have their capabilities categorized by slots, with five to each. Each slot can hold one device, fitting into one of three types. Note that without taking slots into consideration, both types of craft have a low baseline of thrusters for maneuvering but no baseline weapons or armor.

Weapon: A device meant to deal damage to enemy craft. Can be handheld or fixed mount, with the latter generally being more powerful. Most basic types can be scaled up by using an extra slot.

Mobility: A device intended to increase mobility and help travel across the battlefield faster.

Armor: A device intended to increase your defenses against incoming attacks, not necessarily literal armor.

Strikers have one slot dedicated to each type, as well as two variable slots that can hold any type of device. Interceptors have two mobility and one weapon slot by default, also carrying two variable slots. Below are some examples of potential devices to fill your slots with. These are hardly the only things you're allowed to use, just some basic examples, and do note that it's possible to spend two slots on a more powerful device.

Weapons
Spoiler (click to show/hide)

Defense
Spoiler (click to show/hide)

Mobility
Spoiler (click to show/hide)

Notes
IC Thread

This RP is specifically designed to make killing and replacing characters easy, so be aware of the risk before getting too attached. That said, I don't plan to kill them willy-nilly, so don't get too jumpy either. And if your character does die, feel free to make another.

On a similar note, the same setup means that I can easily write in new players, so don't feel shy about joining up even after the RP gets started.

Discord for Lexi RPs. Ping @Lexi and ask for the Eclipse role. Pretty much all OOC discussion will happen here, so you're highly encouraged to join.

Sheets
Pilot
Spoiler (click to show/hide)

Striker
Spoiler (click to show/hide)

Interceptor
Spoiler (click to show/hide)

NPCs
Captain Elijah Matthews
Lieutenant Stephanie Rhees
Lieutenant Commander Elyn Orindal
Lieutenant Skylar Coral
Sergeant Torin Horne
Kella

Accepted Characters
“Long Range Engagement Specialist” Sergeant Major Catria “Vixen” Edelweiss - Rain
Cree Daniels, Criminal Scum - Stratos
Lieutenant Naomi Takahashi, Bane of Rodents - Val
Ensign Rose Cohen, Electric Personality - Twin
Alezar Shrine, Moody Mechanic - Swamp
Lieutenant Willard E. Halstein, Walking Cannon - Sentient Bowtie
Sergeant Angelica Ree, Cannon Fodder - Goggy
« Last Edit: September 17, 2019, 11:48:20 am by Takosher »
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Raindrop Valkyrie

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Re: [OOC] Eclipse
« Reply #1 on: August 31, 2019, 10:52:41 am »

A returning player sheet to aid in folks making new characters and the like~ <3 That... and l need to post it anyway. Hopefully helps serve as an example for those that tend to work better when they have things to look at/reference for comparison.

“Long Range Engagement Specialist” Sergeant Major Catria “Vixen” Edelweiss
Spoiler (click to show/hide)

Interceptor Name: Cleansing Rain
Spoiler (click to show/hide)
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Twinwolf

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Re: [OOC] Eclipse
« Reply #2 on: August 31, 2019, 11:29:33 am »

Same boat as Rain, was in the other version too. Subject to change, not sure on keeping that weapon as is. 

Spoiler: Pilot (click to show/hide)

Spoiler: Striker (click to show/hide)
« Last Edit: September 06, 2019, 08:49:49 pm by Twinwolf »
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Sutoratosu Akira

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Re: [OOC] Eclipse
« Reply #3 on: August 31, 2019, 11:34:08 am »

Funny story: I would be a returning player here like Twin and Rain, but due to... reasons, I never ended up actually running the sheet I made for this game.

Well, time to fix that. Cree deserves a little love

Spoiler: Cree (click to show/hide)
« Last Edit: September 12, 2019, 12:30:50 am by Stratos »
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Swampellow

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Re: [OOC] Eclipse
« Reply #4 on: August 31, 2019, 12:23:57 pm »

Oh hey look another returning player. At the moment I probably have the most different version of my character but that is fine.

Pilot: Alezar
Spoiler (click to show/hide)
His ship
Spoiler (click to show/hide)
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Chevaleresse

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Re: [OOC] Eclipse
« Reply #5 on: August 31, 2019, 03:54:38 pm »

Spoiler: reluctant catgirl (click to show/hide)
Spoiler: bird of prey (click to show/hide)
« Last Edit: September 11, 2019, 07:09:57 am by Chevaleresse »
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Naturegirl1999

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Re: [OOC] Eclipse
« Reply #6 on: August 31, 2019, 05:24:19 pm »

Pilot
Spoiler: Grace Willis (click to show/hide)
Background in progress. Awaiting imput from other players to see if it works

Striker
Spoiler: Mobile Plant (click to show/hide)
Is this good?
« Last Edit: September 04, 2019, 08:38:55 am by Naturegirl1999 »
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SOLDIER First

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Re: [OOC] Eclipse :3
« Reply #7 on: August 31, 2019, 11:40:37 pm »

Pilot
Spoiler: Willard E. Halstein (click to show/hide)

Striker

It's good to be back.
« Last Edit: September 01, 2019, 12:58:10 pm by Sentient Bowtie »
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GodofGamingRWBY

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Re: [OOC] Eclipse
« Reply #8 on: September 01, 2019, 08:16:57 pm »

Unlike most of these folks, I am not, in fact, a returning player. I'm just some nerd who feels like joining because it seems nice.

Spoiler: Pilot, Angelica Ree (click to show/hide)

« Last Edit: September 04, 2019, 05:55:29 pm by GodofGamingRWBY »
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Naturegirl1999

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Re: [OOC] Eclipse
« Reply #9 on: September 01, 2019, 08:30:55 pm »

Unlike most of these folks, I am not, in fact, a returning player. I'm just some nerd who feels like joining because it seems nice.

Spoiler: Pilot, Angelica Ree (click to show/hide)

I’m new here too, welcome to the New Players club😀
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Takosher

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Re: [OOC] Eclipse
« Reply #10 on: September 04, 2019, 02:25:31 am »

Sorry this took so long to get to, was busy with some other stuff. Unfortunately, as your sheet is now, I can't accept it. I'm going to work through it and break down the issues so you have a clear idea of what all you need to fix. I apologize in advance if any of this seems harsh, I'm trying to be as thorough and clear as possible. If you have any questions please pop by Discord and I'll do my best to answer them
Pilot
Name: Grace Willis
Age: 20
Personality: She doesn’t usually start conversations, but she joins other conversations, and conversations she joins have a tendency of veering into varying topics. She is a generally nice person
Although I don't have an issue with short length in this RP, this personality tells me next to nothing about who Grace is as a person. All it covers is how she will operate in one specific interaction (approaching an ongoing conversation) and rules out her potential to start interactions (which isn't an exciting prospect for me as the GM). It says she's "generally nice" but that's near meaningless. Nice is a broad term, and whether or not you/your character think she's nice won't mean anything if her words and actions give the other characters/players a different impression. What is it that makes others perceive her as nice? Is she polite? Helpful? Kind? Gentle? You also mention that this is her general demeanor, which implies there are situations in which she isn't nice, what sort of things are those? Does she clash with certain types of people? Do specific actions peeve her? Is she grumpy early in the morning?

You don't need to list out all of these traits, but I need something that tells me at least a little about the sort of person Grace is.


Appearance: She is skinny, has blonde hair that she wears down, and has blue eyes. She wears green gloves and green shoes to match her Striker’s color
Needs mention of height, hair length, and I'd rather she not be naked save for shoes and gloves.

Background: Grace was part of a neutral system, KLRus 34,  on the 2nd planet from the star, KLRus 34b for around 10 years of her life. Her home planet was filled with many many different types of plant life so she spent her time learning what she could about plants hoping to be a botanist. One day while she was out in one of the many forests of KLRus 34b, she found a ship. No one told her about pirates, since no one expected pirates in this system, as pirates tended not to care about plants. Not knowing any of this, she approached the ship asking about any botanists that happened to be on board. The pirates tied her up and brought her with them as they kidnapped people. Confused about all of this, she asked what was going on, and her captors kept talking about ‘ransom’. Grace had never heard ransom before, so she asked one of the captors what it meant. She learned that ransom is when a captor offers to free hostages for a large amount of money in return. She talked one of the guards into letting her explore the ship without being tied. The guard allowed this with him as escort. Through her time on the pirate ship, though never leaving the ship, she saw glimpses of battles with smaller ships and large robots. One of these battles was with the Eclipse. She and the rest of the hostages managed to escape and most of the hostages were ferried back to their locations except her. When she was asked where she was from, she didn’t have an answer, since half of her life was spent on that ship that took her captive. She offered to join the Eclipse, as she never agreed with what the pirates did.
While I like the idea of her being captured and living her life on a pirate ship, I don't really see any way for her to have learned to be a pilot during that time period.

Also from a writing standpoint there's a lot of extraneous information (like the bit about her not knowing what a ransom is) that doesn't add anything to the story and makes it harder to parse for useful info


Background in progress. Awaiting imput from other players to see if it works

Striker Name: Mobile Plant
Appearance: It is 10 meters tall and humanoid like other Strikers, however this Striker has a turret on its head that can rotate independently of the rest of the head and is green. At the waist there is a rotation device that looks like a metal turntable that allows the body and legs to rotate independently of each other. In the area where a left hand would be, there is what looks like a fern leaf. While the right hand carries a square sheet of electro conductive metal that functions as a shield.

Weapon Slot: Rotating Plasma Turret. This turret is mounted on top of the Striker’s head. It can rotate 360 degrees and doesn’t need to face what the rest of the head is facing. (Head refers to where the pilot is and where the controls and senses are). The turret shoots a stream of small projectiles at the target. Aim can be changed when firing, and multiple projectiles hitting in the same area causes holes.
This is cool, I like this
 
Armor Slot: Plant Based Body Cover. The Striker houses small plants inside a clear membrane. This membrane uses some of the energy from the plants to power an energy shield that can form concentrated to specific areas upon being hit with projectiles . This is mostly used against Interceptors, who tend to have energy/plasma based range attacks
And as neat as this also is, it's a definite no. It doesn't fit with the theme of the RP and it also seems to be about as powerful as a full shield bubble (since you seem to be able to freely rearrange where it appears) despite only occupying a single slot

Mobility Slot: Rotating Legs. The legs can rotate independently of the body, allowing for the Striker to continue shooting the same target while changing direction
As the fighting will be taking place in space, you can already turn freely without altering your direction, and in fact this would just result in spinning legs. There's little benefit to this once you've landed either

Variable Slot 1: Defense: Handheld Metal Electric Shield: this is a large square shield made of various metals that conduct electricity, meant to protect against other Strikers’ melee attacks

Variable Slot 2: Weapon: Leaf Cutter: a sword of swords. A metal green fern leaf affixed to the end of the left arm used for slicing apart interceptors or ships
Being a cutting weapon, this won't exactly be useful for taking out enemy ships, only external emplacements.. Since you've already taken a large volume of tools for dogfighting, you might want to consider giving yourself a weapon more useful for destroying capital ships
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Am Shami, I run RPs. People seem to like them.
Currently focused on Defile Circles, a game all about being corrupted by demonic powers while trying to figure out a magic system where there are literally billions of possible spells.
Defile Circles Discord

Naturegirl1999

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Re: [OOC] Eclipse
« Reply #11 on: September 04, 2019, 07:25:59 am »

Sorry this took so long to get to, was busy with some other stuff. Unfortunately, as your sheet is now, I can't accept it. I'm going to work through it and break down the issues so you have a clear idea of what all you need to fix. I apologize in advance if any of this seems harsh, I'm trying to be as thorough and clear as possible. If you have any questions please pop by Discord and I'll do my best to answer them
Pilot
Name: Grace Willis
Age: 20
Personality: She doesn’t usually start conversations, but she joins other conversations, and conversations she joins have a tendency of veering into varying topics. She is a generally nice person
Although I don't have an issue with short length in this RP, this personality tells me next to nothing about who Grace is as a person. All it covers is how she will operate in one specific interaction (approaching an ongoing conversation) and rules out her potential to start interactions (which isn't an exciting prospect for me as the GM). It says she's "generally nice" but that's near meaningless. Nice is a broad term, and whether or not you/your character think she's nice won't mean anything if her words and actions give the other characters/players a different impression. What is it that makes others perceive her as nice? Is she polite? Helpful? Kind? Gentle? You also mention that this is her general demeanor, which implies there are situations in which she isn't nice, what sort of things are those? Does she clash with certain types of people? Do specific actions peeve her? Is she grumpy early in the morning?

You don't need to list out all of these traits, but I need something that tells me at least a little about the sort of person Grace is.


Appearance: She is skinny, has blonde hair that she wears down, and has blue eyes. She wears green gloves and green shoes to match her Striker’s color
Needs mention of height, hair length, and I'd rather she not be naked save for shoes and gloves.

Background: Grace was part of a neutral system, KLRus 34,  on the 2nd planet from the star, KLRus 34b for around 10 years of her life. Her home planet was filled with many many different types of plant life so she spent her time learning what she could about plants hoping to be a botanist. One day while she was out in one of the many forests of KLRus 34b, she found a ship. No one told her about pirates, since no one expected pirates in this system, as pirates tended not to care about plants. Not knowing any of this, she approached the ship asking about any botanists that happened to be on board. The pirates tied her up and brought her with them as they kidnapped people. Confused about all of this, she asked what was going on, and her captors kept talking about ‘ransom’. Grace had never heard ransom before, so she asked one of the captors what it meant. She learned that ransom is when a captor offers to free hostages for a large amount of money in return. She talked one of the guards into letting her explore the ship without being tied. The guard allowed this with him as escort. Through her time on the pirate ship, though never leaving the ship, she saw glimpses of battles with smaller ships and large robots. One of these battles was with the Eclipse. She and the rest of the hostages managed to escape and most of the hostages were ferried back to their locations except her. When she was asked where she was from, she didn’t have an answer, since half of her life was spent on that ship that took her captive. She offered to join the Eclipse, as she never agreed with what the pirates did.
While I like the idea of her being captured and living her life on a pirate ship, I don't really see any way for her to have learned to be a pilot during that time period.

Also from a writing standpoint there's a lot of extraneous information (like the bit about her not knowing what a ransom is) that doesn't add anything to the story and makes it harder to parse for useful info


Background in progress. Awaiting imput from other players to see if it works

Striker Name: Mobile Plant
Appearance: It is 10 meters tall and humanoid like other Strikers, however this Striker has a turret on its head that can rotate independently of the rest of the head and is green. At the waist there is a rotation device that looks like a metal turntable that allows the body and legs to rotate independently of each other. In the area where a left hand would be, there is what looks like a fern leaf. While the right hand carries a square sheet of electro conductive metal that functions as a shield.

Weapon Slot: Rotating Plasma Turret. This turret is mounted on top of the Striker’s head. It can rotate 360 degrees and doesn’t need to face what the rest of the head is facing. (Head refers to where the pilot is and where the controls and senses are). The turret shoots a stream of small projectiles at the target. Aim can be changed when firing, and multiple projectiles hitting in the same area causes holes.
This is cool, I like this
 
Armor Slot: Plant Based Body Cover. The Striker houses small plants inside a clear membrane. This membrane uses some of the energy from the plants to power an energy shield that can form concentrated to specific areas upon being hit with projectiles . This is mostly used against Interceptors, who tend to have energy/plasma based range attacks
And as neat as this also is, it's a definite no. It doesn't fit with the theme of the RP and it also seems to be about as powerful as a full shield bubble (since you seem to be able to freely rearrange where it appears) despite only occupying a single slot

Mobility Slot: Rotating Legs. The legs can rotate independently of the body, allowing for the Striker to continue shooting the same target while changing direction
As the fighting will be taking place in space, you can already turn freely without altering your direction, and in fact this would just result in spinning legs. There's little benefit to this once you've landed either

Variable Slot 1: Defense: Handheld Metal Electric Shield: this is a large square shield made of various metals that conduct electricity, meant to protect against other Strikers’ melee attacks

Variable Slot 2: Weapon: Leaf Cutter: a sword of swords. A metal green fern leaf affixed to the end of the left arm used for slicing apart interceptors or ships
Being a cutting weapon, this won't exactly be useful for taking out enemy ships, only external emplacements.. Since you've already taken a large volume of tools for dogfighting, you might want to consider giving yourself a weapon more useful for destroying capital ships
Thank you for this. I added that she wears a green shirt and green pants. The Plant Based Body Cover takes up the Variable Slots, and the rotating legs were replaced with Foot Thrusters for propulsion through air. I will add/subtract as necessary. Thank you for telling me what is wrong so I can fix this
« Last Edit: September 04, 2019, 07:58:20 am by Naturegirl1999 »
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Twinwolf

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Re: [OOC] Eclipse
« Reply #12 on: September 04, 2019, 08:30:20 am »

As a note, we are rarely if ever going to be going through the air; we're in space, so going through the air isn't really going to happen.

Also, having it take up two slots doesn't change the fact that the plant-covering doesn't fit the setting very well, which seemed to also be a problem.

(Not the GM, just giving my take)
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Quote from: Caellath on IRC
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Takosher

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Re: [OOC] Eclipse
« Reply #13 on: September 06, 2019, 06:51:53 pm »

Quote
Through her time on the pirate ship, though never leaving the ship, she saw glimpses of battles with smaller ships and large robots. There was a time when one of the robot pilots got captured. Grace talked with him and asked about how the robots worked. He explained that they were called Strikers and explained the controls.
I'm still not convinced this is anywhere near enough for her to be a pilot, and it's definitely not enough to qualify her at the level of experience she'd need to survive more than ten seconds in this RP

And as Twin said, the shield is still a no-go
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Am Shami, I run RPs. People seem to like them.
Currently focused on Defile Circles, a game all about being corrupted by demonic powers while trying to figure out a magic system where there are literally billions of possible spells.
Defile Circles Discord

Naturegirl1999

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Re: [OOC] Eclipse
« Reply #14 on: September 06, 2019, 07:01:18 pm »

Ok PTW then

Thank you for your feedback. It’s fine. If it doesn’t fit, it doesn’t fit. I will be fine just watching the game.
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