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Author Topic: [ϟ] Dark Ages V: War & Mythos [High Horror] [5.0.8] YouTube  (Read 483456 times)

Quizmar

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Re: [ϟ] Dark Ages V: War & Mythos [High Horror] [5.0.8] YouTube
« Reply #1365 on: March 29, 2024, 02:40:04 am »

I love the mod in general, with one exception. I despise the ability of random dwarves to be able to launch a fireball, its extremely chaotic and adds little to the experience
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Ryan7251

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Re: [ϟ] Dark Ages V: War & Mythos [High Horror] [5.0.8] YouTube
« Reply #1366 on: April 18, 2024, 07:34:28 am »

I'm guessing this mod will not work with steam adventure mode but I still wanted to ask just in case. It looks good but I don't really play fort mode.
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dimondmine2

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Re: [ϟ] Dark Ages V: War & Mythos [High Horror] [5.0.8] YouTube
« Reply #1367 on: September 02, 2024, 12:26:14 am »

I wanted to bring an error I'm seeing in the error log to your attention. I believe it could be related to a world crash that I'm experiencing

Creature caste outside of creature caste bounds: 2 for greater foul blendec with 1 caste(s)
Unit has misaligned bp modifiers.  Adjusting.
Unit has misaligned bp modifiers.  Adjusting.
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dimondmine2

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Re: [ϟ] Dark Ages V: War & Mythos [High Horror] [5.0.8] YouTube
« Reply #1368 on: September 02, 2024, 09:59:02 am »

Talked with Putnam and I linked to the discord messages related to his troubleshooting of that crash:

https://discord.com/channels/329272032778780672/1049402643342168114/1280173434172735518


"Crash during an attempt to spawn a greater foul blendec during the creation of a siege(?) due to an out-of-bounds gait index, assumedly because of an incorrectly updated mod
or, no
it has a null body
how...
because it's being transformed before it actually gets its body made
how??
oh dear
yeah, this is definitely a problem, the creature itself doesn't have a body
like, the creature raw has no associated body object
that should not be happening, unless it has an invalid caste
which... yeah, I guess it might
and how's that happening??
"
-Putnam


I did some digging and found where the raws for that creature are stored in the file:
creature_standard_DA5
« Last Edit: September 02, 2024, 12:57:08 pm by dimondmine2 »
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dimondmine2

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Re: [ϟ] Dark Ages V: War & Mythos [High Horror] [5.0.8] YouTube
« Reply #1369 on: September 02, 2024, 01:16:43 pm »

A suggestion on a separate note:

The below file removes several races from vanilla. I'd like to suggest spinning this out into it's own mod like you've done with the ~Remove Giant Savage Birds mod

creature_overpopulation_DA5
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