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Author Topic: Adding modded in creatures to Titan/Forgotten Beast generation pools  (Read 703 times)

Kyubee

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To be honest, i have no idea if such already happens, but it seriously seems not. especially given then you'd think someone would bring forth a forgotten beast or titan thats "A massive yeti made of rock crystal. Its 3 eyes undulate rhythmically. Beware its webs!"" or something.

I think we need some token like "PROCEDURAL_CREATURE_COMPONENT", which allows it (and perhaps inorganic materials if they arent randomly chosen), to create titans and FBs using your own content, to give your mods that much deeper of an involvement

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The litten is wandering around the dump now, occasionally exploding.

voliol

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Re: Adding modded in creatures to Titan/Forgotten Beast generation pools
« Reply #1 on: February 28, 2019, 03:09:31 am »

+1 The exact nature of procedural monsters will probably change with mythgen, but it still stands that they do stick up like a sore thump when playing mods that no longer have any sloths, or tortoises, but suddenly one of those appear either way. The other alternative would be to turn random beasts off, but honestly I think that would be much less fun.