1. Jogging x1.7 (sneak x1.644) (why walking at x1.0???) doesn't only skill you in tracking&sneaking. It skills also your followers, when they hack with axes some animals in forest. Wolves, crabs and such. I started with 5 recruits fitted with battleaxes and shields. Due woodcutting too greedily into night, I had confrontation with 5 boogeymen, whom I slayed mainly with head chops and one dwarf who happened to run into my defense (got its ear scarred) become axedwarf as result. However now, I have entire 4 axedwarves and 1 recruit, all due jogging through forest without any even minor hostile encounters. Though some of my dwarves it seems got injured deeply by these larger animals, though not lost anything yet.
The only negative side of jogging in forest is the ever getting longer rumor section in chat. Every scared animal running away from you generates "dwarf was attacked by animal" report in rumors. It also destroys usability of Q-menu, which already is ruined after 1 month of play due flood of masterwork reports (knapping, carpentry, bone carving...) and poetry recitations (even if there was none around to observe those). Except 1 long poem, all 4 others kinds of poetry have very short poems so... I have 2 poetry forms to competent, 2 on adequate and working right now 1 from novice level to adequate.
2. I have in my current adventure urgent need to replace fancy leather helmet and fancy leather boots on two of my companions, so I went down to store in fortress to fetch couple fancy metal $items$. I left them in fortress by depot. When I returned next day, one very fancy copper high boot and one very fancy copper gauntlet was missing from their sets, which disabled my plants for my companions metal upgrades. From my perspective these 2 pieces of armor in fortress shared same fate of those two instruments I happened to bring to my starter hillock from fortress. Issue with those instruments is, I can't find any duplicates for them anywhere. I play in pocket world btw, which is barely 5y old. However due same "bug"/"feature", one of my axedwarves is using 2 mail chains instead of 1, which I gave him, when he was a peasant. Weird, how game takes its random freedoms on items.