With the talk of more options for customizing your adventures, from starting equipment to mounts, I'd like to (for rp purposes) have the option to create characters in Adventure Mode with specific injuries.
Injuries such as, but not limited to:
missing/maimed limbs (hands, feet, arms, legs)
missing/maimed digits (fingers, thumbs, toes)
missing/maimed facial features (eyes, ears, nose, teeth, lips, cheeks)
scars (including burns, welts, brands)
You could play someone missing an eye who wears a patch. You could add a facial scar for flavour. You could lose a hand or a lower leg for your pirate. All the stereotypical things you might want to do and any original ideas, too. Possibly in the future you could have the game understand how you want this injury to have occurred.
Better utility for this would wait until implementation of prosthetics (lack of hand is more fun if you can wear a hook, for example). Also, when diseases are fleshed out I'd like the option to specify which your character has at creation, if any. Internal organ injury could also get a look in. Wheezy lung from a survived arrow? Bad headaches from a concussion suffered at the melee at the local nobles joust?
There could be an argument made that injuries and the history they encompass are things your character should collect as you actually play the game, but as we are not always (if ever) going to be playing a baby from birth it's not an argument I'd make.
I've specified Adventure Mode to avoid the question of the scope of customization options for Fort Mode starting dwarves.