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Author Topic: Battlelog not making sense  (Read 463 times)

Joneleth

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Battlelog not making sense
« on: August 22, 2018, 09:57:12 am »

I got this battlelog:

The beak dog bites the captain of the guard in the head, but the attack is deflected by the captain of the guards steel helm!

The beak dog latches on firmly!

The beakdog shakes the captain of the guard around by the head, tearing apart the heads muscle.


The first sentence clearly said the bite was deflected, what is it then latching on too?
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Telgin

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Re: Battlelog not making sense
« Reply #1 on: August 22, 2018, 10:11:07 am »

I don't recall ever seeing this directly, but my guess is that the bite just didn't penetrate the helmet and deal damage directly, but the beak dog was still able to latch on.  How it could then tear apart the muscle afterward is a bit more of a mystery.
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Boltgun

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Re: Battlelog not making sense
« Reply #2 on: August 22, 2018, 10:19:27 am »

Armor do not stop twisting damage but that would have affected the neck (or maybe it's simplified as more damage on the part). I guess that shaking around ignore armor or is treated like blunt damage and compress the armor on the head.
« Last Edit: August 22, 2018, 10:21:28 am by Boltgun »
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Joneleth

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Re: Battlelog not making sense
« Reply #3 on: August 22, 2018, 10:38:44 am »

I don't recall ever seeing this directly, but my guess is that the bite just didn't penetrate the helmet and deal damage directly, but the beak dog was still able to latch on.  How it could then tear apart the muscle afterward is a bit more of a mystery.

But it says deflected not blocked, deflected very much indicates that the attack missed in its entirety, not just failed to do damage.
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Boltgun

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Re: Battlelog not making sense
« Reply #4 on: August 22, 2018, 10:45:48 am »

In DF terms, this means that the energy of the impact was stopped. Latching on is treated separately.
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Joneleth

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Re: Battlelog not making sense
« Reply #5 on: August 22, 2018, 10:48:26 am »

Is there any way to make dwarves disengage from battle? I want them to retreat to more narrow corridors but it seems as soon as they begun battle they ignore any and all orders.
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Telgin

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Re: Battlelog not making sense
« Reply #6 on: August 22, 2018, 11:02:59 am »

Setting a civilian alert with a burrow and then taking the squad off duty or removing them from the military might work, but they may stay engaged even then.  In short, no, there's not a lot you can do to force it.
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Paralyzoid

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Re: Battlelog not making sense
« Reply #7 on: August 22, 2018, 12:50:29 pm »

Once a dwarf is in a battle, they'll prioritize defeating any enemy they can see over doing anything else (except maybe sleeping? I'm not sure.)
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anewaname

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Re: Battlelog not making sense
« Reply #8 on: August 22, 2018, 01:43:08 pm »

I don't recall ever seeing this directly, but my guess is that the bite just didn't penetrate the helmet and deal damage directly, but the beak dog was still able to latch on.  How it could then tear apart the muscle afterward is a bit more of a mystery.

But it says deflected not blocked, deflected very much indicates that the attack missed in its entirety, not just failed to do damage.
Most attacks can have different properties. The beakdog's beak attack includes...
Spoiler (click to show/hide)
This means it attacks by applying an edge (as does an axe or sword chop) and can also latch on, in the same attack. Even if the edge did not cut into and through the armor layer (meaning the incoming force was deflected), the beast was also attempting to latch on. Once it latched on, the beakdog applied body weight (they are 2.5 times the body mass of a dwarf) and shook the dwarf by the head. Giant cave spiders also do this to armored dwarfs.
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There is something to be said about, if the stakes are as high, maybe reconsider your certitudes. One has to be aggressively allistic to feel entitled to be able to trust. But it won't happen to me, my bit doesn't count etc etc... Just saying, after my recent experiences I couldn't trust the public if I wanted to. People got their risk assessment neurons rotten and replaced with game theory. Folks walk around like fat turkeys taunting the world to slaughter them.