Sealed enough to currently guarantee against flooding? Or ?Flooding??
Well, let's examine the situation, with 3 variations. (I'm ignoring factors like being trapped long enough to die of thirst.)
1) The room has the fanciest of doors (watertight and magma-safe, with a draught vent that can be opened & closed), as well as ventilation provided through a secure backchannel isolated from the flooding. If the vent is closed, this will indisputably save the dwarf's life. If it's open, some magma might spill over the vent while the dwarf is asleep--quite possibly killing him with fire or smoke--but if it's only water, it'll just get him wet & wake him up, at which point he can just close the vent & wait for rescue, unless he'd prefer to open the door & swim towards an exit.
2) The room has the same fancy door, with no other ventilation. It has the same risks of magma / water spilling through the vent as before, except now there is no such thing as long-term safety, giving him the choice of A: Open the door and swim for it, or B: Shut the vent, wait until the air still in the room has been depleted of oxygen, and
then swim for it. (Option A is likely better, as right now there's still a little air in the hallway--later, there might not be.)
3) The room has a door that is
not watertight or magma-safe, and the room has no other ventilation. If the hall is flooding with magma, the dwarf is flat-out dead, no question. If it's water, the rising water level in the room will wake the dwarf up, giving him no choice but to open the door & swim for dear life.
So, Variation 1 is the only one that
can (not necessarily
will) save the dwarf from magma, and also the only one that allows the "sit and wait" option. Variations 2 & 3 are virtually identical, whether the flooding is of water or magma. So, all in all, it boils down to
which is easier, and/or safer, to set up? A) An entirely separate ventilation system connecting all occupied rooms in the fort with the outside, or
B) A water or magma project that
doesn't overflow into the dormitory areas.
Personally, I'd go with B. But if you prefer A, that's fine too.
Back in the early days of New York, there were huge problems ventilating apartment buildings.
That link is more about residents complaining about garbage than an actual lack of adequate ventilation. Better research material can be had at the links off of
this wiki page, as well as others, I'm sure.
Unfortunately, dwarves deeper in the fort don't even have that luxury. Take that nasty air and send it down to even more people. You really must have sufficient air flow proportional to the number of residents.
Oh yes, I'm in agreement there. A
few dwarves a
short distance from fresh air can usually get along on diffusion alone; but anything more than that (for any length of time, at least) should require some form of directed air flow.
(Oh. Great.
Another thing I have to worry about in the first year. Yaaaaay.)
Are you equating the odds of flooding / deadly vapors inside a dwarf fortress with the odds of a nuclear strike?
In one of MY forts? Yes, I am. In a fort in general . . . ah,
no, unfortunately.