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Author Topic: Grimmwood - A Worthy Successor to Die2Nite?  (Read 2427 times)

Tohveli

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Grimmwood - A Worthy Successor to Die2Nite?
« on: May 09, 2018, 02:04:14 am »

Some of you might still remember an old browser game called Die2Nite that was quite popular many years ago. In that game you and 39 other players lived in a town and every night tried to survive against a zombie horde.

For all Die2Nite veterans Grimmwood feels very familiar in good and bad ways. You start the game with 29 random people and then you all have to work together if you want to survive for more than a few days. You can help your town by crafting items, exploring the world and scavenging resources. There are also monsters and monster lairs that you can destroy to improve your chances during the night attack.

Like Die2Nite, Grimmwood is also a very slow-paced game that you can't play for more than 20-30 minutes a day. After you spend your energy you have to wait until the next day. The good thing is that you can't buy more energy with real money which means that everyone is on a level playing field.

The open beta just started on Steam:

https://store.steampowered.com/app/850290/Grimmwood_Open_Beta/


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quinnr

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Re: Grimmwood - A Worthy Successor to Die2Nite?
« Reply #1 on: May 09, 2018, 01:06:23 pm »

I loved Die2Nite when it was new, but it got less fun as people learned how exactly everything worked and optimized a bit too much.

Will definitely have to check this out.
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dennislp3

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Re: Grimmwood - A Worthy Successor to Die2Nite?
« Reply #2 on: May 10, 2018, 01:09:28 am »

ptw
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Folly

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Re: Grimmwood - A Worthy Successor to Die2Nite?
« Reply #3 on: May 10, 2018, 01:25:10 am »

I love lengthy games played a little bit each day, and cooperative efforts. I'm not completely sold on the GUI examples though. Still, free is free.

Do you have to play with complete strangers, or is there a way to group up with some friends before starting a game?
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Yoink

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Re: Grimmwood - A Worthy Successor to Die2Nite?
« Reply #4 on: May 10, 2018, 04:56:27 am »

I remember Die2Nite, and became immediately excited when I saw this thread's title! :D
Finally got this to work after restarting my computer and have been playing for a little while now, learning as I go. How does the clock (I'm assuming that's what it is) in the bottom-left work? Does the yellow arrow indicate the current time, or the red one? Kind of important to know, since I don't want to go out gathering resources if the latter case is true, since that would mean it's almost dark, haha...   
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Yoink

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Re: Grimmwood - A Worthy Successor to Die2Nite?
« Reply #5 on: May 18, 2018, 06:56:45 pm »

Double-posting partly to bump this, but partly because this made me LOL:


In other news, my first village entirely died. I actually had forgotten to check it for a couple of days, although it didn't help that I was suffering severe connection issues when I did play. Made it to Day 8, somehow, despite most of the more-useful people seemingly dying shortly after I did. It'd be kind of nice to be able to review forum posts and chat after the demise of a village, but I suppose then you'd become bogged down in details.

Now I've started a new run and, after being blessed with the 'beggar' perk by the RNG, am doubtless annoying everyone with my unsolicited roleplaying.
Too early to say how successful this village will be. Perhaps it will be torn apart by gender politics.
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

Aoi

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Re: Grimmwood - A Worthy Successor to Die2Nite?
« Reply #6 on: May 18, 2018, 11:03:46 pm »

I admit, I read that as something like "Cell Block 1602", not a year, so it took a bit to click.

Are there actually differences for males and females in this?
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Yoink

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Re: Grimmwood - A Worthy Successor to Die2Nite?
« Reply #7 on: June 23, 2018, 09:50:12 am »

Are there actually differences for males and females in this?
Not as far as I'm aware, haha.

I'd forgotten about this until just now. I kinda stopped playing it due to a combination of my poor internet and my habit of forgetting about the game every weekend, both factors that tended to get me killed embarrassingly.
Anyone still playing this?
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

FakerFangirl

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Re: Grimmwood - A Worthy Successor to Die2Nite?
« Reply #8 on: June 26, 2018, 02:25:15 am »

It'd be fun if the game speed was 90x faster and a few of the players were active. As is, I can't ever cobble more than three people together for lairs.
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