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Author Topic: making custom body part descriptions?  (Read 871 times)

Pumble

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making custom body part descriptions?
« on: May 19, 2018, 08:23:55 pm »

Heya.

I was wondering, does anyone know how you make custom descriptions for body parts? For instance, if I wanted to make a race with arms that have a lankiness quality (like how lips have thickness and eyes hade wide set) how would I go about making that new description? I have yet to find any body part description files in the raws. And I mean making brand new ones, rather than transplanting one description over to another (for example, using LENGTH for the arms)
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Hugo_The_Dwarf

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Re: making custom body part descriptions?
« Reply #1 on: May 19, 2018, 11:28:40 pm »

you can probably just look at those things you just described, then apply that to the other parts you want.

Unless you mean CUSTOM descriptors "Oval/cubic, gaunt/fat" then no you only have this list to work with (from the wiki)

BP group. EG. Eyes (CLOSE_SET, DEEP_SET, ROUND_VS_NARROW, LARGE_IRIS),Lips (THICKNESS), Nose (BROADNESS, LENGTH, UPTURNED, CONVEX), Ear (SPLAYED_OUT, HANGING_LOBES, BROADNESS, HEIGHT), Tooth (GAPS), Skull (HIGH_CHEEKBONES, BROAD_CHIN, JUTTING CHIN, SQUARE_CHIN), Neck (DEEP_VOICE, RASPY_VOICE), Head (BROADNESS, HEIGHT)
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fishboyliam

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Re: making custom body part descriptions?
« Reply #2 on: May 19, 2018, 11:53:40 pm »

You might be able to do a sort of workaround with colors. Make a list of colors for the color modifier tag, but have them all be the same RGB value. Doesn't work perfectly, but might be the best you can do. Something like this;

Code: [Select]
[SET_TL_GROUP:BY_CATEGORY:ALL:ARMS]
[TL_COLOR_MODIFIER:LANKY:1:SHORT:1:MID_LENGTH:1:ect]

With the colors like this in a new file;

Code: [Select]
descriptor_color_standard

[OBJECT:DESCRIPTOR_COLOR]

[COLOR:LANKY]
[NAME:lanky]
[WORD:LANKY]
[RGB:0:0:0]

[COLOR:SHORT]
[NAME:short]
[WORD:SHORT]
[RGB:0:0:0]

[COLOR:MID_LENGTH]
[NAME:mid length]
[WORD:MID_LENGTH]
[RGB:0:0:0]

Again, ect

Of course, this will cause them to look wrong in dwarf mock up depending on how you do it, but this is the best I could come up with.
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Hugo_The_Dwarf

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Re: making custom body part descriptions?
« Reply #3 on: May 20, 2018, 12:18:44 am »

I've done that for Metal stuff "It's mottled grey and rust"
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voliol

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Re: making custom body part descriptions?
« Reply #4 on: May 20, 2018, 03:26:10 am »

The color workaround I'm pretty sure would also spread to randomly generated beasts, so you'd get giant bristleworms with lanky feathers, or were-elephants with short eyes.

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Re: making custom body part descriptions?
« Reply #5 on: May 20, 2018, 05:07:16 pm »

Yeah, I have tried a few workarounds but was hoping to find a way to make whole new ones. The colour thing is an interesting idea though. Thanks.  :)
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malistaticy

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Re: making custom body part descriptions?
« Reply #6 on: June 20, 2018, 07:10:11 pm »

custom descriptors remain my most wanted "small" feature
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