Since no one is signing up/join to help. I will. Two turns worth of stuff and r/d.
Research
One:
4/5/6= 6,5,6.
Device: Ally automations.
Premise: Automated robotic helpers, from size of a monkey, to the size of a giant. Basically helper machines. From building to chores to even fighting. The 6 I’m bugs means their hardware and softwRe is resistant to magnetic/emp. May be equipped or not with gun fire.
Freebie research:
Rocket Sleigh: 4/4/4= 6/5/5
A land based vehicle that has rocket boost. Can even have jump jet/thruster combo for limited flight. Acts as scout and troop carrier.
Plot: Due to plot the tribe has suffered loses in regards to some migrating out. Still got a quarter of your people left, meaning lots of food and resources to make long haul. Also the ingenious idea to make ones own robot.
One spends first turn making 12/12 nano factory with machines, man sized, then putting garbage in to make onto Blank fuel for factory. From there training.
Military up. Now maxed. (20!) and now reenforcing security (Trump style. Wall.)
Fourth move, deciding to add digging. The limit being Metal undergaul as this place is a ship (though can make stone resources.)
Turn two
Make 1 colossal unit ( a eighty foot tall walking fortress.)
Equip the new “ Guardian” with fire power.
Scout the perimeters. Apparently people south and north.
Make poison gas canisters. Six in total for now 22 in total.
You never know.
( Figured be no fun getting pooped on constantly so trying to help.)