Did your know that material emission interactions can summon weather? At the moment, this only works with regional interactions, not ones caused by creatures, but changing that would be a far more interesting way of implementing it than adding a new, single purpose tag. In fact, it's worth noting that effects like web spraying and dragonfire used to be controlled by the presence of a single token, before the current interaction system was added in 0.34.
It may be how you said it, but in my head I read it as if you were arrogantly trying to prove a point by forcing DF wiki onto me.
I think that a new interaction is a good idea, but that would mean that if they kept summoning weather constantly that it would lag the world to death. I mean to add a SINGLE tag as to not make it harder for us modders to add something cool and/or wreak havoc.
Also I know about interactions. Make sure to back up your knowledge more before you try to prove yourself right. The [WEBBER] tag was and still is the only way a creature can spin webs, and there doesn’t even seem to be a token to breathe fire, with dragonfire
only being part of interaction tokens.
So next time remember, if you insist upon proving yourself right you probably have a big ego. Not that arguments don’t happen here, but you weren’t defending your idea. You were trying to be right, and that just failed for you anyway.
Edit: I looked at the tags, these interactions are clearly for
evil weather. These can only cause evil sludge rain and evil zombie clouds to appear and will not cause normal rain.